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Austin GDC (Everything is Better in Texas)

by Deborah M. Fike · 09/22/2008 (3:19 pm) · 10 comments

Our primary web developer for the GarageGames site is from Texas, and besides the fact that he says "ya'll" more than is healthy, he likes to tell me how awesome his home state is. Last week was my first trip ever to Texas for the Austin Game Developer Conference, and I have to say, we definitely had a rockin' time at the Live Music Capital of the World. I don't know if it was the city itself, the fact that we drank more mojito than water, or that we had such a great crowd at our booth the whole time that made the trip so fantastic, but the conference was a huge success for us.


68.233.5.139/~transfer/Pics/Mojito.jpgKen Holst's normal facial expression, plus mojito

So what makes a conference a success? One might think it's just raw sales, but honestly, for the expense we put down on a conference, it would be a lot cheaper to run an online ad campaign than to take up so many people's time. For GarageGames, it's more about the chance to talk to people face-to-face about what we're doing. For instance, take our recent announcement of TGEA now working on a Mac. We could have just announced that through press releases and blogs, but it is MUCH more powerful to have it running in a booth and having Matt Fairfax, who has been in charge of this project for months, answering questions in the flesh. That kind of interaction just cannot be replicated online.


68.233.5.139/~transfer/Pics/AGDCBooth.jpgMatt Fairfax really knows how to work a crowd in the booth

The second measure of success for us is to see Torque game projects in action. I pride myself on knowing about most of the games that have been created with Torque, but that illusion is always shattered when I discover new projects at conferences. Take Perfect Dork Studios, who has been made apps for clients like Right Guard and BP Oil.


68.233.5.139/~transfer/Pics/PerfectDork.jpgThey may be dorks, but they are also perfect

Like many small studios, what Perfect Dork really wants to do is create their own games, which is why they've been using Torque X to create Box Macabre. In this game, your soul has been trapped in a box, and you must jump, swing, roll and fly your way through a bunch of different levels in this platform adventure. Perfect Dork used our booth to both showcase their game and run a viral marketing campaign with little origami boxes. It was great to see people come to our booth asking about Box Macabre.


68.233.5.139/~transfer/Pics/BoxMacabre.jpgIt's my soul in a box! Box Macabre, that is.

And our final measure of success is probably the best one of all: to meet Torque developers! I had the chance to meet a lot of people in our community, including Associates, frequent posters, and lurkers. We had a pretty full party going on at not-IGC, and although I took a look of pictures, my favorite one is me standing next to Donald Harris, someone whom I've got to know through the GG community, but never actually met in real life. He's a self proclaimed "spot light junkie," so Donald, this pic's for you!


68.233.5.139/~transfer/Pics/Donald.jpgThere's a Sesame Street song about opposites in this picture, I just know it...

So that's it for our little Texan adventure. Thanks for supporting GarageGames, and see ya'll next year in Austin!

#1
09/22/2008 (4:17 pm)
Texas rocks!
#2
09/22/2008 (9:01 pm)
I finally made it into a Deborah ... now I am one those people who other people will look at and say man I bet those guys had fun!

I am telling you all (GG Staff) ya'll (Texan Slang) need to setup a small shop down here in Texas there are so many developers down here indie and pro. Plus you have to admit this town is pretty flippin' awesome.

I had a good time hanging out with you guys. I read your blogs all the time and then I get to meet you in a non-business setting. All you guys were a blast to hang out with.

I need to get around to posting some updates and some more inspirational stuff especially after speaking with Ken 'Mojito' Holst.
#3
09/22/2008 (10:18 pm)
It's "y'all," get it right! ;)

Wish I could have made AGDC this year, unfortunately the hurricane derailed my plans.
#4
09/23/2008 (3:49 am)
Is Deb really small, or is Donald really tall?
#5
09/23/2008 (6:20 am)
@Ryan
Hey I am originally from Florida :) And secondly is everything ok with your house?

@Phillip
A little of both
#6
09/23/2008 (7:13 am)
@Donald,
Yeah everything is fine, not even a shingle lost. Just a few downed fences and trees.
My Grandparents house will unfortunately have to be demolished, and their business was leveled. (marina)

There used to be boats here:
i134.photobucket.com/albums/q81/shuutobi/ike/n530320082_4283476_9079.jpg
They all ended up somewhere here:
i134.photobucket.com/albums/q81/shuutobi/ike/n530320082_4283483_1112.jpg
#7
09/23/2008 (7:58 am)
As a Floridian I thought I would be able to escape those images. Are you heading down there to help? I am thinking about either going to the island or Houston. I have friends in Houston who made it through alright.
#8
09/23/2008 (9:48 am)
@Ryan: o_O Those pictures are incredible. It sucks about your grandparents' place, but I'm glad they are okay.
#9
09/24/2008 (3:04 am)
@Donald,
Yeah I'm going to head down there in various intervals to help out a bit, but for the most part I'd probably just get in the way.
#10
09/24/2008 (12:09 pm)
Austin is a pretty cool city. I had a great experience at my first industry conference. Lots of cool stuff. The GG's guys and girls are great and eager to answer questions. When I saw the Mac build of TGEA running all I could think is that the community is going to be sooo happy. I got my GG's t-shirt and played around with Instant Action and all the goodies at the GG booth. All in all it was fun. I met a lot of smart and interesting people with common goals and interests. Made me realize even more that I need to get out of my current career and be with my people. :)

I have the pumped up feeling that many describe after going to IGC and wanting to take on the world. For the first time I feel like I can really do this(Finish a game). It'd not going to be easy when I'm working FT doing labor intensive work particularly during peak season while I am trying to finish my game. Anyway just wanted to say thanks for the warm greeting GG and to all the community members I met.

Looking forward to IGC in Eugene next Octoberish if all works out on GG's end since there is no official announcement yet. A little too soon I think. ;)