Basic Polygon Texturing in Maya
by Carpenter Software · 07/03/2008 (1:41 pm) · 2 comments
This was a little project I did for art school that involved polygon texturing a geometry in Autodesk Maya using Adobe Photoshop.
The following URL should open a PDF file Click Here.
To further demonstrate the shading and texturing, here is an animation I completed in Art School. Click Here. There are several polygon textures applied by using the method above except that the images were created by other methods but still using Maya and Photoshop to set up the UVs.
Carpenter Software
The following URL should open a PDF file Click Here.
To further demonstrate the shading and texturing, here is an animation I completed in Art School. Click Here. There are several polygon textures applied by using the method above except that the images were created by other methods but still using Maya and Photoshop to set up the UVs.
Carpenter Software
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#2
08/13/2008 (6:10 pm)
I can get objects from maya2008 to my show tool fine, collision seems to be ok in the engine, so thats the good news, the bad news is I have no textures, so I have researched my issue and believe it to be my U3d exporter plug in is either invalid or not current, I believe the script file is incorrect . I can not get it to load in my plug-in editor I followed the exporting tutorial and this is my only issue. I really need this resolved. I am not certain but I believe this to be why I have no textures. I tried to find a current version but I could not. Any help you can send will be greatly appreciated. 
Associate David Montgomery-Blake
David MontgomeryBlake