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Hordes of Orcs for Windows, Harmonic Convergence, and Revenge!

by Jon Frisby · 04/13/2008 (1:00 am) · 0 comments

Lots of news on the MrJoy front, and I just haven't had nearly enough time to write it all up so here's the short form:

First up: As of a couple days ago [I'm running a bit behind!], the good folks over at Freeverse have released Hordes of Orcs on Windows! Very shortly, we'll be retiring "When Orcs Attack" and upgrading everyone who purchased it to "Hordes of Orcs" for free. For those who haven't been keeping up, Hordes of Orcs is the more polished and refined successor to When Orcs Attack. Better graphics, better gameplay, better performance, better hardware compatibility -- it's just plain better, if I do say so myself.

The first review is in, please help us out by digging it. And of course, don't forget to download the game and try it out!

My favorite quote: "I think you are probably getting that it plays great and is generally going down quite well here at SGR... well kids we know you now expect us to point out some massive flaw or problem we found that the game play over comes nonetheless, well, not this time, the creators of Hordes Of Orcs don't disappoint on any level, it really does looks great too. There is something deeply satisfying about setting your defenses and zooming in to "3D mode" and watching as the various Orcs, all of whom are modelled fantastically, are set alight/radiated/frozen or simply shot at with a hail of arrows."

Also in HoO news: As of version 1.1.3 (released on 4/1), the game now downloads balance updates from the +7 Balance Engine, so you'll find that as time goes by the game will get easier for beginners and harder for experts ensuring that the experience is fresh and compelling for far longer than most games making the game an even greater value for gamers.

What's next for MrJoy? Well, in the next day or so we'll be releasing our third game: Harmonic Convergence. A rhythm/puzzle game featuring lush graphics, beautiful music, and mesmerizing effects. As some of you may recall, I was invited to give a brown bag presentation on the Torque GameBuilder engine at Apple's WorldWide Developer Conference last year and this game is the reason for that. You can see a video clip here.

And after that? Our most compelling strategy game to date! Codenamed "Revenge", this game is the exact opposite of SimCity: Instead of building up cities, you have to tear them down. There's a lot more nifty stuff under the hood, but for now I'll leave you with one little screenshot.

www.mrjoy.com/uploads/ThereAreNoLights.png