Come See Me At GDC 2008!
by Kyle Carter · 02/11/2008 (5:35 pm) · 16 comments
Update: If you're in the SF area but aren't attending GDC, drop me an e-mail. It looks like I'll be doing the presentation at the Adobe building downtown, and of course, they don't charge you thousands of dollars to get in. :)
Howdy!
What have I been up to since October of last year?

Well, I wrote an chapter on clipmaps for Game Programming Gems 7. It goes into details on how you can implement a clipmap texturing system similar to what's in Atlas. Useful if you're implementing your own terrain system or just want to learn more of the theory behind that part of Atlas.
This was also my first time being published in a real book. It's pretty dang surreal to see your name in print, much less an article you wrote coming right after it. Weird. :)
I'm also giving a talk at GDC on Tamarin, the scripting runtime behind Flash. Looking for a good scripting runtime? Come to this talk and see why Tamarin might be just what you're looking for.
Finally, you may be wondering about the forest pack, which has a few bugs in the latest TGE release. I'm looking for a contractor to fix those bugs, because I'm simply too busy to do it myself. Are you a sharp TGE coder? Get in touch with me (beng AT garagegames DOT com) and we can work something out.
Howdy!
What have I been up to since October of last year?

Well, I wrote an chapter on clipmaps for Game Programming Gems 7. It goes into details on how you can implement a clipmap texturing system similar to what's in Atlas. Useful if you're implementing your own terrain system or just want to learn more of the theory behind that part of Atlas.
This was also my first time being published in a real book. It's pretty dang surreal to see your name in print, much less an article you wrote coming right after it. Weird. :)
I'm also giving a talk at GDC on Tamarin, the scripting runtime behind Flash. Looking for a good scripting runtime? Come to this talk and see why Tamarin might be just what you're looking for.
Finally, you may be wondering about the forest pack, which has a few bugs in the latest TGE release. I'm looking for a contractor to fix those bugs, because I'm simply too busy to do it myself. Are you a sharp TGE coder? Get in touch with me (beng AT garagegames DOT com) and we can work something out.
#2
02/11/2008 (6:43 pm)
Yes.
#3
02/11/2008 (7:36 pm)
Oh... i'll do it! ;)
#4
02/11/2008 (8:02 pm)
Ben, sorry about this off-topic, but the curiosity is killing me: are you "--BJG" of the code comments?
#5
02/11/2008 (9:27 pm)
Yo Ben, congrats on the book article. You going to be at the Author's Party?
#6
@Drew: Yup, see you there?
@Novack: You got me!
02/11/2008 (11:30 pm)
@Tom Sweet. It's my first talk ever at GDC (also the first time I had a badge to get in for talks) so I can use all the moral support I can get! :)@Drew: Yup, see you there?
@Novack: You got me!
#7
02/12/2008 (12:06 am)
Mister, could you please help Ben's pony?
#8
Cheers.
02/12/2008 (12:15 am)
Congrt. The subject on clipmap is one of thing want to see. Good job.Cheers.
#9
02/12/2008 (5:17 am)
Ben. I finally get to attend GDC after years of wishing. My company has sprung for the flight, hotel, and an all access pass. Both myself and Scott Burns will be visiting the GG both and going to your talk. See ya there!
#10
02/12/2008 (8:05 am)
Ben, that totally rocks! Makes me wish I was attending GDC -- congratulations!!!
#11
JoZ
02/12/2008 (9:12 am)
Yeah ok but... Ben... If I remember correctly is not the first time writing in a book... Did you forgot the "GARNA PONA" ? LOL! ;)JoZ
#12
02/12/2008 (9:24 am)
I think Tom was talking about the contract work, not your presentation. Still, go see the presentation. Flash is cool. :)
#13
02/12/2008 (10:25 am)
Congrats Ben
#14
@Anthony/Clint/HW Kim/Michael: Thanks!
02/12/2008 (11:54 am)
@TimA: But if he was talking about the contract work he would have e-mailed me like the .plan said. :P@Anthony/Clint/HW Kim/Michael: Thanks!
#15
Congrats for getting your work in print. :)
You guys have a great time.
02/12/2008 (3:57 pm)
Gahh. San Fran is only 2 hours drive and I can't go. :( Boss won't let me off work.Congrats for getting your work in print. :)
You guys have a great time.
#16
02/15/2008 (8:39 am)
Yea Ben, I'll see you at the author party 
Associate Adrian Wright
Max Gaming Technologies