中国人的朋友们能看到这些个汉字么?这应该是第一个中文帖哦(GG Web can show chinese!) Chinese firend can see the Chinese message? This is China's largest engine on the Torque organizations. We do not belong to any one company. We are private sector of their own organization. We have unified the names of "Torque教(Torque ecclesia)" I am hierarch。
Author Szzg007 Date 06/11/2009 (3:57 am) Comment 105 comments
Greetings everyone! It's time to talk about the 800 lbs gorilla in the room. It's no secret that Torque 2D is an awesome engine with a slick API, lots of examples, growing feature set, and amazing community. However, one of the main drawbacks is lack of visual editors. Let's see if we can change that.
Author Michael Perry Date 03/15/2013 (9:28 am) Comment 113 comments
Former GarageGames employee Brian Ramage and industry vet Weston Tracy of Black Jacket Studios have released their first game: Metal Drift. It hits Steam today, October 22nd. Check out how two indie developers decided to fly solo and make a game inspired by TRON.
Author Deborah M. Fike Date 10/22/2009 (2:39 pm) Comment 19 comments
This week's Torque 3D blog is a collection of the team's progress towards Beta 3. Hit the jump for more!
Author Brett Seyler Date 06/18/2009 (3:46 am) Comment 85 comments
Greetings everyone. It's 2D Tuesday! Each week someone on the 2D team will post a blog or resource related to Torque 2D and/or iTorque 2D. This week I'm wrapping up the Box2D discussion and filling the rest of the blog with whatever I want.
Author Michael Perry Date 06/19/2012 (10:25 am) Comment 30 comments
Keeping the momentum going with our big Torque 3D open source announcement on Monday, I present to you the first draft of the steering committee's charter.
Author Dave Wyand Date 09/13/2012 (2:34 pm) Comment 57 comments
You may have already played the game that has become a hit on the PC, Mac, and XBLA. You may have even been one of the first people to buy it on the iPhone (thank you)! Now you get an inside peak on how Marble Blast Mobile was made.
Author Deborah M. Fike Date 06/16/2009 (4:28 pm) Comment 13 comments
Torque 3D 1.1 continues to roll along in its development. The Beta 3 build adds VS2010 support, pretties up Deathball Desert, and includes a number of important bugfixes!
Author Matt Fairfax Date 09/20/2010 (7:00 pm) Comment 60 comments
For those of you who haven't checked out Hinterland, it is a fantasy PC title that combines fast-paced RPG combat with strategic town building and a little bit of "empire building." As you conquer enemy sites you secure access to valuable resources, and acquire all sorts of loot, which in turn feeds your town. The game is already amassing a good following, and Tilted Mill is dedicated to providing additional content to the game over time as its popularity continues to grow.
Author Deborah M. Fike Date 10/16/2008 (11:43 am) Comment 18 comments
The best part of my job is reading comments and seeing the posts of happy customers. This blog; however, is part of the job that I don't enjoy: delivering bad news. On February 1st 2010, we will no longer have the distribution rights to deliver, sell, or give away most of the games on our store. I regret to inform the community, that we will be removing these games from the store between now and midnight January 31st.
Author Eric Preisz Date 01/30/2011 (10:37 pm) Comment 96 comments








