Author Jeremy Noetzelman Date 05/20/2002 (3:08 pm) Comment 0 comments
Author Drew -Gaiiden- Sikora Date 12/13/2007 (10:07 am) Comment 0 comments
The downside of not being a morning person. The Daily: Grokking the recent AI changes. And a plug for the PM.
Author Joel Baxter Date 11/13/2002 (12:23 am) Comment 0 comments
I have decided to spend some time creating ornaments' sets for Realm Wars, to be used (hopefully) by texture artists.
Author Nauris Krauze Date 06/01/2003 (11:20 am) Comment 0 comments
Back to ms2dts Exporter, planing and creating a test/demo level for Tork's "Project:C.A."
Author Sven "RaCooN" Knie Date 03/05/2004 (1:15 pm) Comment 0 comments
I think, our work-week was very successfuly. But there were some problems, privat and others, so that I'm a bit down this moment.
Author Matt Droll Date 02/19/2002 (12:55 pm) Comment 0 comments
I have a Forest!
Author Neil Marshall Date 09/17/2002 (3:29 pm) Comment 0 comments
Illumina, Modelling, Concept Art
Author Ian Roach Date 11/09/2003 (6:46 pm) Comment 0 comments
Author Ted Southard Date 07/18/2004 (11:23 am) Comment 0 comments
Currently we are finishing up a game with a license from rapper DMX. The game is titled DMX'S K911 Contact the game is very comparable to the early Twisted Metal series (games 1&2) and puts you in control of a Bio- Mech dog capable of using an arsenal of weapons. 13 levels 13 dogs.
Author Dean Date 08/01/2001 (9:14 am) Comment 0 comments



