Game Development Community

Giving Presentation to Middle School Math Club

I am giving a presentation today to the Math Counts club at my daughter's middle school. The subject is how I use math in my job as a game developer. I am posting this blog to make an easy location fo...

Author Paul Dana Date 03/12/2007 (10:53 am) Comment 5 comments

Create your own MMORPG in just 10 EASY steps!!!

Create your own MMORPG in just 10 EASY steps!!! The Torque MMO Kit IDE features integrated file management, Python/TorqueScript editing, and automation for common tasks. I...

Author Prairie Games Date 06/13/2007 (1:41 am) Comment 30 comments

November Update

Today, InstantAction informed employees that it will be winding down operations. While we are shutting down the InstantAction.com website and Instant Jam game, Torquepowered.com will continue to operate while InstantAction explores opportunities with potential buyers for Torque. We thank all of our past and current customers for their support. - Torque Management

Author Eric Preisz Date 11/11/2010 (7:00 pm) Comment 1042 comments

GarageGames to Release T3D as Open Source

Eleven years ago, The GarageGames founders did an incredibly innovative thing when they sold a full source game engine for $100. We are excited to continue in their footsteps by announcing that we will be releasing Torque 3D as the best open source game technology in the world. Once again, GarageGames will be changing game development.

Author Eric Preisz Date 09/10/2012 (9:05 am) Comment 159 comments

Thoughts about Zombies ate my Nation

In my previous blog I posted a fun little video I made to pump myself up for the idea of Zombies ate my Nation. I'm still getting pumped up just thinking about the idea. After watching a lot of ...

Author Mark Date 07/28/2007 (4:37 am) Comment 10 comments

Welcome Back GarageGames!

You've been patiently waiting and the time has come. GarageGames is back! We've changed our name back to GarageGames and we are dropping the prices on all products to $99.00 to celebrate our new direction and return to our indie roots. It's been a crazy ten years for the GarageGames name and we are looking forward to ushering in the next decade.

Author Eric Preisz Date 01/20/2011 (4:27 am) Comment 553 comments

It's here! The MIT licensed Torque 3D GitHub repo is ready!

It's here! The MIT licensed Torque 3D GitHub repo is ready! The day you've all been waiting for has arrived. The MIT licensed version of Torque 3D is now available on GitHub.

Author Dave Wyand Date 09/20/2012 (11:18 am) Comment 77 comments

100 blogs later...Leaving the garage

Roughly eight years ago I attended my first GDC. While at GDC, I finally got to meet some GarageGames employeed that I've only spoken to online. Thanks to the help of Deborah Marshall, I managed to get an introduction to Matt Fairfax...the rest was history.

Author Michael Perry Date 03/01/2016 (7:57 am) Comment 70 comments

Updates to Torque 2D, Torque 3D, and Community

Hey all. It's been a while since I posted a blog with some real meat. This blog contains important announcements regarding Torque 2D, Torque 3D, and the community itself. Continue reading to learn about the new chapter for T2D, fun demos for T3D, and how the new moderator TEAM is taking the fight to the spammers!

Author Michael Perry Date 02/25/2015 (8:24 am) Comment 31 comments

Torque 3D Development - Release!!!

We're finally here! Release day! Read all about the gargantuan effort right here and what's inside the beast, after the jump.

Author Brett Seyler Date 09/28/2009 (10:33 pm) Comment 335 comments

Page «Previous 1 2 3 4 5 6 7 Last »