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Welcome Back GarageGames!

by Eric Preisz · 01/20/2011 (4:27 am) · 553 comments






You've been patiently waiting and the time has come. GarageGames is back! We've changed our name back to GarageGames and we are dropping the prices on all products to $99.00 to celebrate our new direction and return to our indie roots. It's been a storied ten years for the GarageGames name and we are looking forward to ushering in the next decade.

The return of GarageGames is much more than a $99 price point. It's a commitment to the community who grew with us over the years. It's a return to the values that brought people together to make great games without the burden of unbearable pricing or royalties. Our community is a diverse group of people who are willing and able to help each other grow as game developers and we can't wait to take that community to the next level. So before I dive into details, let's put some stakes in the ground:

We are committed to delivering you a full source solution without royalties at a price that indies can afford,

We are committed to a better out of the box experience: more intuitive tools focused on design, better tutorials and documentation, and web-site updates that support our most valuable feature…our community,

We are committed to bringing in more talent that can help us execute reliable processes, provide better quality, and set higher standards that exceed your expectation ( btw…we are hiring ).

You will find real evidence of our commitments scattered through this site that we updated late last night. The most obvious is the $99.00 price tag. We believe that this price makes the Torque product line available to everyone with a serious itch to make a game without opening the flood gates for free users who may not be as committed to the same goals as paid developers who rely on our support in the forums. You will notice that we are sun-setting TorqueX and providing refunds to those who pre-ordered iTorque 3D. We know that what we need more than anything is a more focused roadmap and these choices are a difficult, but necessary, step in that direction. You can find more product updates on this blog.

You may be wondering who the new owners are. First off, they are modest, so they asked that I not make them the focus of this blog. I'm guessing; however, that you do want to know that we are in good hands. Trust me...we are. Over the past couple of weeks I talked with dozens of interested parties but none of their values aligned as closely as they do with Graham Software Development. I can't thank them enough for suggesting and supporting the low price-point and the resurgence of the GarageGames brand. These guys are just like us; they are indie developers with the drive and desire to build something that changes the way people make games.

There's a lot for us to do. Setting and achieving a new, higher standard for game development tools won't happen overnight. On top of that challenge, we are switching over to new services ( web hosting, payment processing, etc. ) and moving into a new building (we are staying in Vegas, just moving to a bigger location ). We are also hiring and will be adding new people to the team ( did I mention that we are hiring? ). So you may see a few fresh company faces in the forums. Because of these moving pieces, you may notice the occasional web-site glitch or other disruption. So thanks, in advance, for your patience as we make these changes.

In closing, I can’t thank you enough for sticking with us during this time. The team stayed together through the transition and I can't help but think that your enthusiasm and kind words played a big role in making that happen. We look forward to meeting our new goals so that we can continue to deliver on the promise of bringing royalty free, full-source, game engines to everyone!

So let’s hear it in the comments. It's time to make some noise for GarageGames!

~Eric Preisz
CEO, GarageGames, LLC.

About the author

Manager, Programmer, Author, Professor, Small Business Owner, and Marketer.

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#541
02/06/2011 (11:50 am)
@shredder
I don't agree with that. Why should us binary owners get the source for free when the other people paid 900 and more for the source. The part I worry about is when the binary upgrades cease to exist. Then there should be something given to us. Not for free though.
#542
02/07/2011 (2:12 am)
First time checking the GG site in months, glad I caught this. Bought T3D right away, this is going to be great, looks like I'm getting back into game development.
#543
02/07/2011 (9:09 pm)
Just bought my copy of T3D! I've been wanting to for a couple years now. Woo hoo!
#544
02/08/2011 (11:24 am)
Hey Christian,


Congratz on T3D.
You might want to check out the price on AFX for T3D. I could not pass it up when I saw it.
#545
02/10/2011 (3:45 am)
Very Very Good.
#546
02/10/2011 (1:22 pm)
Fantastic news! The indie dream lives on!
#547
02/10/2011 (6:48 pm)
I love this news, will shortly upgrade my TGE to T3D !!! Thanks GG & new investors !!!
#548
02/11/2011 (1:57 am)
Just spent 2 hours reading all the comments. It's good to see so many people passionate about GG's products, even if some of that passion was anger.

I've been using TGE for years now, and have been playing with my binary version of T3D. I discontinued a T3D tutorial I was working on back in November out of disappointment, but now I might dive back into it.

I'd also like to add, in addition to everyone else's comments, I like the GG name way better than TP.
#549
02/12/2011 (7:22 pm)
I was a GG customer back in the old days, and I'm glad to see GG getting back to its roots. I just purchased a copy of T3D as a show of support, even though I haven't done much with Torque in many years. I've been through corporate buyouts and reorgs myself, and it can be very hard on customers and employees alike.

Glad you're back!
#550
02/14/2011 (7:09 pm)
I thought about applying for one or more of the open positions, unfortunately, life is in the way and I can't move out of Texas, sad, but true, oh well, will have my doctorate finished in a few years given I get a better topic LOL, love review boards, maybe then if they will have me I will apply :)

Glad you are back and hope you stay around for many years to come!
#551
03/23/2011 (9:22 am)
Add me to the list as another customer who has been with GG from the beginning and has spent a lot of money licensing source that is now $99. What do we get for this? Surely you could give us some special Torque veteran gift. How about a better license than the $99 version (studio license anyone?) or at the VERY LEAST a special forums tag! SOMETHING... ANYTHING.

Then again maybe we can make that game that the old license would not allow. *snicker*
#552
04/22/2011 (2:48 am)
Returning on the argument... yeah i think transferable (studio) license would be a nice gift for those who payed the big price for T3D... I'm saying this out of my interest, I already have a studio license, got it when was super cheap! ($12?)

:-)
#553
05/02/2011 (10:24 am)
Well I can say one thing in their defense, they haven't deleted any angry veteran forum postings.
#554
01/23/2014 (9:50 pm)
Glad to see it all. GG I hope to come back. After all, GG is a great start. 10 years. There are many of our feelings. Only we know. I was TGE1 users. And since the beginning. I want to be able to develop this engine works great. I hope to be a powerful T3D. Convenient. Stable. The best consumer computing engine.

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