Dev Snapshot: Clonk Extreme
by Matthes Bender · 01/21/2009 (5:12 am) · 25 comments
Clonk Extreme is a fast paced online multiplayer title developed using the TGE. It features tactical team battles and deathmatches in various scenarios.
Being in fact a GG member of the first hour, I started developing this game way back when in 2001 and continued working on it as a side project ever since.
Having put together an updated set of screenshots and in-game footage induced me to share this with the GG community.
Partly, the project can be considered a proof-of-concept on whether it is possible to convey the fun and hectic gameplay of its classic 2D predecessor into 3D.
All videos are available in full HD - click on the video to be forwarded to YouTube and select "watch in HD" there.
CTF Sky High: Tactical capture-the-flag for two to three teams. Heavy focus on blimp and glider.
DM Rising: A straight forward fiery deathmatch. Take out your opponents and reach the top before the lava rises.
And another one would be but GG's YouTube tag doesn't seem to like the dash in the YT video id. Use this url instead.
DM Hoppers: Catch the butterfly. With added deathmatch component.

Ready... (Your base island in the sky.)

...set... (Build vehicles and heavy weapons in the workshop.)

...and go. (Classy swooping CTF run with added booster.)

Run... (Or take cover, in this deathmatch situation.)

..or fly. (Check out the catapult launches!)
More screenshots to be found on the project's website.
Being in fact a GG member of the first hour, I started developing this game way back when in 2001 and continued working on it as a side project ever since.
Having put together an updated set of screenshots and in-game footage induced me to share this with the GG community.
Partly, the project can be considered a proof-of-concept on whether it is possible to convey the fun and hectic gameplay of its classic 2D predecessor into 3D.
All videos are available in full HD - click on the video to be forwarded to YouTube and select "watch in HD" there.
CTF Sky High: Tactical capture-the-flag for two to three teams. Heavy focus on blimp and glider.
DM Rising: A straight forward fiery deathmatch. Take out your opponents and reach the top before the lava rises.
And another one would be but GG's YouTube tag doesn't seem to like the dash in the YT video id. Use this url instead.
DM Hoppers: Catch the butterfly. With added deathmatch component.

Ready... (Your base island in the sky.)

...set... (Build vehicles and heavy weapons in the workshop.)

...and go. (Classy swooping CTF run with added booster.)

Run... (Or take cover, in this deathmatch situation.)

..or fly. (Check out the catapult launches!)
More screenshots to be found on the project's website.

Torque 3D Owner Ashley Leach