Luigi Rosso

Account Type:
member
Location:
San Francisco, CA United States
Member since:
October 19, 2001
Last Login:
November 11, 2011
Last Update:
January 11, 2009
Bio:

Skills

Primary Skill:
Advanced Programmer
Secondary Skill:
Intermediate 3D Artist
Tertiary Skill:
Intermediate Musician
Summary:
Familiar Libraries:
OpenGL
DirectInput
ODE
Novodex
STL (from vc7 and stlport)
Apache Runtime Library
Apache 2.0 module system
Sqlite
MySQL client
Flexporter
Lightwave SDK
NVIDIA MeshMender
NVIDIA Cg
GLSL
FMOD and FMOD Ex
zlib
lpng
libjpeg
FreeType 2.0
FSRAD

Scripting Languages:
Lua (embedding and customizing)
PHP
Perl
Linux shell scripting
Actionscript 2.0 & 3.0

Custom OpenGL renderer for Torque (custom shader system employing Nvidia Cg, new scene management, custom terrain renderer, custom sky and fog rendering, collision detection, updated resource management, and entirely new rendering pipeline):
www.realityslip.com/cirrus/skywater.jpgwww.realityslip.com/cirrus/drawdist2.jpg
See http://www.realityslip.com/ for web portfolio.

Recent Activity

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Resources:
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Forums:
Luigi Rosso has created 22 threads and 136 posts