Rick Kelley

Account Type:
member
Location:
, USA
Member since:
February 6, 2006
Last Login:
April 9, 2017
Last Update:
October 27, 2008
Bio:

Skills

Primary Skill:
Skilled 3D Artist
Secondary Skill:
Skilled Writer
Tertiary Skill:
Intermediate Programmer
Summary:
I have been contracted by several companies for writing tutorials, for both class material for a college and web documents on the internet. These were to explain how to create 3D content for different modeling software. I was on contract to beta test gameSpace by the Caligari corp. and to write some tutorials to help buyers to use the program. I was contracted by a local college write a basic animation course using modeling techniques shared across some software packages, mostly slanted for 3D max. Some of it explained how you could accomplish this with an alternative program called Milkshape 3D that many students had access to instead of 3D Max on their home computer systems.

When DOS was still king, and the block type of 3D games were first on the market, I found an early developer to imitate these and worked to create a childrens game without killing your opponet to complete the mission, but rather to freeze them or solve the puzzle.

Recent Activity

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All Activity

Blogs:
Rick Kelley has posted 3 blogs
Resources:
Rick Kelley has submitted 1 resource
Forums:
Rick Kelley has created 17 threads and 34 posts