Gilberto DeSousa

Account Type:
member
Location:
portland, or usa
Member since:
October 21, 2007
Last Login:
January 25, 2008
Last Update:
January 25, 2008
Bio:

Skills

Primary Skill:
Advanced Programmer
Secondary Skill:
Skilled Tester
Tertiary Skill:
Intermediate Gamer
Summary:
I have worked on one 6 mounth project a mod for HL 2 unfortunatly it was never completed.
The Second project I worked on was an engine of sorts we dubbed \\\"white shades\\\" This was an engine that was created durring an internship. The engine used a physics based animation system, wii-mote, and IR input, as well as simple text level creation and charcter creation. I was responsible for finding and intergrating a physics library as well as create a method for animation creation using outside text files and charcter model creation from text files as well as the core animation systems logic for the game. It was not the best looking engine but we did get to a completed state on it and it had some interesting aspects due to the fact it was based on a physics animation system. I am now currently taking the engine and using it to create a biomechanics simulation for one of the instuctors at the school. Not sure if this will be completed befor graduation due to time constraints but it is a fun side project and this is more for myself then the class itself. If it does get completed I am hoping he will use it in his class.I am also the president of a new club i put togther for game development.

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Gilberto DeSousa has created 5 threads and 7 posts