Game Development Community

Plan for Nick Banks

It's a multiplayer online game played by and with human players inside a browser. It would be the first browser-based multiplayer online tactical shooter. When it's finished it will be very addicting, tactical and fun!

Author Nick Banks Date 05/24/2003 (2:28 am) Comment 0 comments

Plan for David Michael

The GDC and Aftermath prevented me from getting much done the past few weeks, but I'm back at work again. I hate beginning new projects...after the design doc is completed, and you've mapped out th...

Author DavidRM Date 04/02/2002 (9:35 pm) Comment 0 comments

Plan for James Dunmow

And so it begins....

Author James Dunmow Date 06/07/2004 (6:26 am) Comment 0 comments

Plan for Tony "Chrome Crow" Cromer

MMORPG-SIM "time of the dragon"

Author Tony "Chrome Crow" Cromer Date 07/25/2001 (12:06 am) Comment 0 comments

Plan for Arland "Barry" Woodham

My Senior Project Car Based Deathmatch Done similar to battle mode of San Francisco Rush 2049

Author Arland (Barry) Woodham Date 08/24/2004 (6:25 pm) Comment 0 comments

Life in TGE 1.5

Well I bit the bullet and converted my life implementation to TGE 1.5 from 1.3. It was fairly straight forward and other than changing a few header file location references and moving files around it...

Author Demolishun Date 03/02/2007 (11:32 pm) Comment 0 comments

My Plan

To work on effects for weapons, ambience and accessories within a game. Not interested in creation of music. Most sounds are made from scratch and are original if not modified completely from existing...

Author Venge Date 07/22/2002 (9:55 am) Comment 0 comments

Plan for Jeremy Noetzelman

In the process of putting in a fair amount of the backend engine stuff my project needs, I've got a bunch of stuff that's either done, or in progress, which may be of interest to folks. So, I'm jus...

Author Jeremy Noetzelman Date 05/20/2002 (3:08 pm) Comment 0 comments

GDC 08 Conference Game Preview

I was at the IGDA NYC holiday party this past Tuesday night, being that one of the more prominent NYC companies is Gamelab, Eric Zimmerman's outfit that runs the MMO games at GDC every year, they did ...

Author Drew -Gaiiden- Sikora Date 12/13/2007 (10:07 am) Comment 0 comments

Plan for Joel Baxter

The downside of not being a morning person. The Daily: Grokking the recent AI changes. And a plug for the PM.

Author Joel Baxter Date 11/13/2002 (12:23 am) Comment 0 comments