Bio
Newly founded studio Latest Blogs
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Improved texture blending in T3D!
Soo since I've worked so much with shaders, I was finally able to implement an improved texture blending in T3D! Pretty happy with the results albeit it could be improved. -
Myo integration in T3D.
Do you know about the Myo? You really should know about the Myo! In this blog I'll be sharing some of my progress of my Myo integration in T3D. -
More good news! CGF will be Shared Source!
After long consideration, I've decided that I will release CGF under WLE Shared Source License, which is a custom WLE license with some restrictions. -
IPS v1.15 Released - ParticleManagers and NodeMeshEmitter
The v1.15 update is a huge update with numerous changes. Several bugs has been fixed and the code has been made a lot cleaner. There have also been many updates to the architecture which improves maintainability. -
IPS Pro - Beta downloads and information about v1.1
This blog contains information about the next IPS Pro release, and gives some information about a new beta-download system.


