Game Development Community

Bug Fix for Project settings

by Anthony Rosenbaum · in Torque Game Builder · 04/20/2009 (11:35 am) · 0 replies

In our project we use a verticle display 768 x 1024, odd right, well to get the preview in the TGB tool to play nice I had to track down a bug in t2dCoreDeploy.ed.cs spefically [b]T2DProject::updateGameConfig/b]

Change

function T2DProject::updateGameConfig( %this )
{
   %gameConfig = expandFilename("^project/common/commonConfig.xml");

   if( !isfile( %gameConfig ) )
      return false;

to this

function T2DProject::updateGameConfig( %this )
{
   %gameConfig = expandFilename("^project/common/commonConfig.xml");
   // > pg fix 
   if( isfile( %gameConfig ) )
      return true;
   //< pg fix

Boolean return is hooked to nothing but it is a way out of the function. Basically we are saying, do we have configuation from project? Yes? Good do not generate a new set of configuration and write over my commonConfig.xml

You Welcome!