Game Development Community

Success stories

by Eaymon Latif · in iTorque 2D · 12/23/2008 (6:43 am) · 160 replies

Hey Guys,

With so many people evaluating the iTGB and having trouble ( like myself :-P) it would be nice to hear of people who have successfully submitted an application to the app store.

please feel free to list your games and brief descriptions of them here.
#121
03/01/2010 (7:33 pm)
Hey guys, we just released GUNDEAD Defense, powered by Torque 2D for iPhone! I was lead programmer on this project and we are very proud.

a1.phobos.apple.com/us/r1000/047/Purple/ba/76/38/mzl.hgewawxh.480x480-75.jpg

Available here: GUNDEAD DEFENSE

For the full description see this thread.
#122
03/03/2010 (2:14 pm)
We have release a few games here at at Plainvue Software.

Fraction's Kitchen
Chainshooter
Fortune's Prime

For links to free versions go here
#123
04/07/2010 (2:59 am)
Hi gang,

our new game COCOnoid has been released , a pong/arkanoid mix revision implemented using iTGB. You can get it free for two next two weeks. Feel free to test it and comment any issue. We would like to know your opinion.


www.sobredosisgames.com/img/cocoscreen_05.png
see it in www.sobredosisgames.com


Have fun!
#124
04/26/2010 (11:09 am)
Ware-Wolf Games as just released it's first iPhone App:KartToon Rally
#126
05/26/2010 (1:18 pm)
I sent my email to you Michael.


TNT Penguin is in the APP Store.

#127
06/02/2010 (8:37 am)
Fart FREE Drums is #1 on the App Store!

…unfortunately only in Mali ;)

swisskgb.com/blog/wp-content/uploads/2010/06/img_1224.PNG

itunes.com/apps/swisskomputergamesbureau
#128
06/07/2010 (7:13 pm)

My game Clay Gunfighters went up today!

http://itunes.apple.com/us/app/clay-gunfighters/id375696178?mt=8

Thanks to everyone on the forums who helped with my dumb questions throughout development!
#129
06/09/2010 (12:31 pm)
@Seb - great game! I got to stage 12 and then we shot each other! Love the piano music which seemed to speed up as the stages went higher. Nice one!
#130
07/06/2010 (4:02 pm)
Chalk Chain hit #7 in Taiwan this past weekend (when I set it to a free app -- in celebration of my birthday month). That's gotta be worth something :D The freebie ends on July 10th.
#131
07/07/2010 (3:47 pm)
Island Moon Studios just released Mystic Garden...a really addictive and challenging logic puzzle game.

http://itunes.apple.com/us/app/mystic-garden/id376841881?mt=8

Also visit the IMS website at www.islandmoonstudios.com
#132
07/21/2010 (12:11 am)
That's it, my first game is out... Legendary Empire is now in the app store :)

This game is for those who appreciate turn-based, fantasy strategy games.

More info on the game: www.legendaryempire.com.

And here is the App Store Link

Apple completed the review one week after the app submission... the actual review time was 2 hours (not sure if this is a good or bad sign, or if it means anything at all :-)

www.legendaryempire.com/1-battle.png

www.legendaryempire.com/2-strategic.png
#133
10/18/2010 (7:06 am)
Our next game is out.

Journey of Fortune: Dragon's Fire for the iPad

★★★★★ #1 iPad Role playing Paid Game in US, UK, Italia, Germany, Czech Republic, Finland, Sweden, Canada, Chile, Belgium, Spain, Poland, Luxembourg, Israel, Singapore, Portugal, Thailand and Estonia

The most innovative mixture of digital board and role-playing game coming to your iPad!

✓ GOAL: Kill The Dragon and Save The Princess!

The mage is an ingenious class. It's not the hardest to play, by any sense, but playing one well requires a measure of panache. When playing a mage, it's not necessarily about dealing damage, but doing it gracefully.

Features:
✓ Play alone or challenge up to 3 opponents
✓ Attack Spells: Fireball, Lighting, Wall of Fire and Poison Strike
✓ Defending Spells: Heal, Heal II, Shield, Shield II, Mana, Mana II and Fear
✓ Melee Attack: Magical Dagger and Sword
✓ Monsters: Bat, Rat, Spider, Skeleton, Cyclop, Wizard and Dragon
✓ Special fields: Teleports, Vendors, Mana Boosts, Health Boosts


How to Play Journey of Fortune: Dragon's Fire

You start by tapping on one of four colored shields; up to four players can play. You then must spin a one to start your adventure. Once you have a one, you spin again to see how many spaces you can move.

If you look at the screen shots, you will see enemies off to the side of the screen. If you Land on those areas, you go into battle mode which is surprisingly well done. You select how much Mana you want to use and then spin the wheel. There are various attacks, healing, shields, etc. that you can land on. If you land on a weapon or spell, you attack the enemy. The enemies name and stats are located at the bottom and are updated with each roll via a digital read out. Your stats are located at the top. If two players land on the same spot they battle it out the same way. When you die, you go back to start and must roll a one to continue. Your stats are saved. If you beat the enemy, you continue on. The enemies hit points ect are displayed, so you will know where you stand.

You are referred to throughout the game by your color, so it is easy to know when it is hour turn. The wheel is easy to spin with a simple left to right swipe.

On the board, there are HP and Mana upgrades if you land on them. There is also a vendor space and if you land on that you auto buy a bunch of upgrades.

When fighting an enemy, one of the stats shows how many spins you have until you are attacked. If you land on shield or fear, this may add to the enemies wait, giving you more time to beat it. A bat may give you five spins where the dragon may give you one. The amount of Mana you bet correlates to how much damage you will inflict. Also what attack you land on will come into effect. You earn gold by landing on it or by beating enemies. There is a stat bar that tells you what you have won. If you run out of Mana, you get to spin for more but you may not land on any. If you beat an enemy, your HP and Mana refill.

itunes.apple.com/app/id=395939688

toucharcade.com/2010/10/17/journey-of-fortune-dragons-fire-for-ipad-a-unique-rpg...
#134
10/19/2010 (9:59 am)
Wow! Congratulations Lukas on the successful release :)
#135
10/19/2010 (4:32 pm)
Lukas,

Looks good! I'll be sure to get this now that I have an iPad.

Do you have any tips for getting on Touch Arcade? Did you contact them or did they contact you?
#136
11/04/2010 (5:37 pm)
cascadiagames.com/images/icon_pinballhockey.gif Pinball Hockey! is now in the App Store. :)
#137
11/26/2010 (9:41 am)
I am not sure if you can call it a success yet as it still has to sell, but iTunes has just accepted mine.


Temple Racer: The Beginning.


A Spacer 3000 Series Product. Temple Racer is maze game theory, combined with Mega Man tactics infused with great graphics, soundtrack and easy, addictive gameplay.


Check it out and thanks!



Direct iTunes Link


2.bp.blogspot.com/_FFBQ99yKHoo/TO7UPtfBEqI/AAAAAAAAAG4/v7ddEssmoa4/s1600/templePosterBigBlue.png
1.bp.blogspot.com/_FFBQ99yKHoo/TO7UADiF1ZI/AAAAAAAAAG0/4K4F4UXbdVM/s1600/templePosterCyberTron.png
2.bp.blogspot.com/_FFBQ99yKHoo/TO7TqVCadHI/AAAAAAAAAGw/KiGwmNpXjsQ/s1600/TempleRacerAntiPoster.png
#138
01/05/2011 (7:00 am)
My first simple shooter

http://itunes.apple.com/us/app/ninvaders/id412045927
#139
01/10/2011 (1:26 pm)
Hello guys,

we are proud to announce, that our new game ArkanoArena - nextgen steampunk Arkanoid for iPad powered by iTorque 2D 1.4 is now available in AppStore

a1.phobos.apple.com/us/r1000/018/Purple/e4/ba/23/mzl.zulqrvqf.480x480-75.jpg
in-game screenshots
a1.phobos.apple.com/us/r1000/047/Purple/03/0e/9e/mzl.nsgslxty.480x480-75.jpga1.phobos.apple.com/us/r1000/058/Purple/72/fc/b4/mzl.utwkqmxq.480x480-75.jpg

More in this thread
#140
01/18/2011 (7:47 pm)
MuscleRacers is now in the app store!

It's been an experience...

Thank you GG, staff, and community for all the support that I required to get this game into the app store!

www.youtube.com/watch?v=plAvRbkv0nI

Peace!
Darren