Bug? in T2DSpawnObject.DoSpawn
by Scott Goodwin · in Torque X 2D · 05/14/2008 (5:34 pm) · 0 replies
The name assigned to a T2DSpawnObject in TXB doesn't get assigned to the scene object.
This can be fixed by adding the line of code given below.
This can be fixed by adding the line of code given below.
public void DoSpawn()
{
if (_spawnTemplate != null)
{
// clone the template and register it with the object database
T2DSceneObject sceneObject = (T2DSceneObject)_spawnTemplate.Clone();
sceneObject.Position = Position;
sceneObject.Rotation = Rotation;
sceneObject.Size = Size;
#region CODE ADDED(SDG)
#if SDG_APPLY_CODE_CHANGES
sceneObject.Name = Name;
#endif
#endregion
Manager.Register(sceneObject);
}
}About the author