Game TSCtrl hides Gui objects?
by Jason Gossiaux · in Torque Game Engine · 04/09/2008 (12:16 am) · 0 replies
I've had good luck making the menu system leading into my game. However now that I am trying to make a GUI for the game itself, I am running into a bit of a problem.
It seems that to render the gameworld I need to be using a GameTSCtrl class of GUI. When I create this I get the standard box with a greenish background. However as I drop new GUI controls into it, they are obscured or hidden. I can only see their outline when they are selected. They do show up in game however on top of the rendered scene.
Honest to God I've spent about 5 hours searching for any information on this. Most of the tutorials and TDN articles deal with the main menu and don't discuss the actual game gui. I find that kind of ridiculous :P
Could anyone help point me in the right direction for being able to see my GUI controls? It would help me a lot to see them so I could get everything looking how I want. Thanks in advance.
It seems that to render the gameworld I need to be using a GameTSCtrl class of GUI. When I create this I get the standard box with a greenish background. However as I drop new GUI controls into it, they are obscured or hidden. I can only see their outline when they are selected. They do show up in game however on top of the rendered scene.
Honest to God I've spent about 5 hours searching for any information on this. Most of the tutorials and TDN articles deal with the main menu and don't discuss the actual game gui. I find that kind of ridiculous :P
Could anyone help point me in the right direction for being able to see my GUI controls? It would help me a lot to see them so I could get everything looking how I want. Thanks in advance.
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