Script Startup
by JD · in General Discussion · 11/23/2007 (8:34 am) · 0 replies
Hello, I'm trying to make a script that will start up as soon as the player enters the world, much like in clientConnection.cs the function GameConnection::onConnect( %client, %name ) .
I want it to print a message to the client. How would I go about doing this?
I want it to print a message to the client. How would I go about doing this?
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