Game Development Community

Forward Animation Not Updating Across Network

by Scott Doerrfeld · in Torque Game Engine · 07/31/2007 (10:25 am) · 0 replies

When I call a setActionThread() on my player and then start moving forward other clients will see my player move forward while STILL playing the animation I called with setActionThread(). In other words, they are not seeing my player update with the forward animation until the setActionThread() animation is done. What's going on here? Anyone know a fix?