Game Development Community

World-space texture coords?

by Henry Todd · in Constructor · 04/08/2007 (4:39 pm) · 0 replies

Has anyone out there found a way to make the "default" texture alignment for new objects "world space?" Most CSQ editors default to worldspace, however Constructor seems to choose object-space (after you've actually created the brush, anyway) and doesn't seem to have any options for setting the default mode.