Game Development Community

RC3:Still not Collision Editor for TileMaps

by Anthony Rosenbaum · in Torque Game Builder · 06/15/2006 (8:19 am) · 0 replies

I was wondering WHY the Collision Editor has note been modified to make collisions shapes for individual tiles in the tile map editor?

I really do think it is necessary to have the Collision editor work with both Sprites and Tiles, if this isn't planned on being modified by release PLEASE at least give us a read out of the collision node's location (X,Y -1 thru 1) so that we can use the editor to get the points and plug them into the tile dialog box. I have found the tiles collision much more constant and accurate than sprite collision especially when being used for platforms.