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GuiShapeButtonHud control

by Lia Emars · in Torque 3D Beginner · 10/29/2018 (8:29 pm) · 0 replies

Hey guys,

I'm new here.

Basically, I intend to extend and modify the GuiShapeNameHud object to provide a button instead of name/health display. My current intent is to use it on buildings in a scene, so the requirement that it be a child of a GuiTSCtrl is acceptable.

So, if anyone has already done something like this pointers would be appreciated. Otherwise I hope to have this ready in a few weeks (hopefully sooner, provided I can find time to work on it).

Thanks!

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