Game Development Community

what's new

by Noah Gomes · in Torque 3D Professional · 02/13/2018 (9:28 am) · 1 replies

I used this years ago. Any updates for the 3d engine? Because I'm thinking of using it for a war game

How many polys for a character should I use
Thank you

#1
02/13/2018 (9:49 am)
Hey Noah, there is a huge update planned. It's Torque 3D 4.0 with too much to mention. We have got Linux and Mac support now and there is a small but dedicated group looking to add more modern features and better performance.

Most discussions occur over at torque3d.org but I pray that GG's forum doesn't disappear since much of the knowledge still applies to the current engine.

Here is Jeff Rabb's work blog
forums.torque3d.org/viewtopic.php?f=8&t=159

I try to keep player models under 10000 polys but perhaps after 4.0 we will be able to go higher.