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Torque gets stuck when importing .dae

by Alexandre Dey · in Torque 3D Beginner · 05/10/2016 (11:42 am) · 2 replies

Hi everyone,
I'm new to the forum because I'm also new to torque !
I'm currently struggling to get a dae file created with Autodesk Maya. Indeed, when importing it from the world editor, torque gets stuck at "Generating Materials ..." as if it was in an infinite loop.
Does anyone faced this problem too and has an idea of how to solve it ?
Many thanks in advance !

About the author

Currently a sudent in computer engineering, started to work with Torque 3D for a school project.

Recent Threads


#1
05/10/2016 (3:56 pm)
That usually happens when a model is bigger than 65K polygons. Keep it around 32K or less. Actually keep it much lower and you should be safe. If that is not possible and it is a building then split it up. I have done that. That way I manage to get a one million polygon building into Torque 3D.

Hope that helps out.
#2
05/11/2016 (11:00 am)
Thank you for answering !
The polygon number is around 8k :/ have any other idea ? :)

Thanks !

[EDIT] Possibly found the solution: too much frames in the animation