Game Development Community

Request Basic Setup with latest ADT Studio (Android)

by John "Mythic" Henry · in Torque 2D Beginner · 04/19/2015 (10:15 pm) · 2 replies

I was going to try out the setup with Android for Torque2D and ran into the issue
that the latest android studio bundle doesn't match the tutorials at all. It is way
out of sync. I was hoping someone has an updated tutorial they could add in here...
It would be greatly appreciated. I followed the tutorial up to the point of downloading
the current bundle and got the studio version 1.1.0 build 135.xxx I'm not bad at following
instructions, but I am not that familiar with Java/Eclipse. It was at this point the tutorial
steps no longer matched the existing IDE that the link downloads. It is so different as to
be a big problem.

Is this a similar issue as with t3d and having to match correct versions of IDE to match
current state of engine? If so.. which version of the bundle is the best one to download
and any one got a link to it?

#1
04/20/2015 (8:12 am)
Android Studio does not support NDK (Native Developer Kit) that Torque 2D uses since T2D is not written entirely in Java that Android Studio requires. This has been the largest disappointment with Google moving to their own IDE as it lacks any NDK support at all.

I haven't touched Android development in seven months, but hopefully this still holds true: Download and install just the Android SDK then do the same for the NDK, download and install Eclipse, and then run Eclipse and install the ADT plugin. From there you should be able to follow Torque 2D Android tutorial.
#2
04/20/2015 (10:32 am)
Yeah, I figured there was something like that going on :) Thanks