Fun With Fog
by Joseph Mueller · in Torque 3D Beginner · 03/24/2015 (10:16 am) · 3 replies
A while back, Richard Marrevee contributed his Volumetric Fog resource to the community, and I've been "playing" with it ever since. Thanks Richard, you are a prince! The fog now plays a vital role in my game Swampland. Anyway, here are some of the results:
For screenshots and more videos, visit my site here: www.headgrabber.com
For screenshots and more videos, visit my site here: www.headgrabber.com
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#2
03/24/2015 (3:28 pm)
That really is a nice effect. What version of T3D is this?
#3
and designed a day/night cycle incorporating the fog.
@DreamPharaoh You've read my mind! The gators' eyes begin to glow at sundown, up until dawn.

[edit] Had to wrestle with MarkupLite to get this pic the right size!
03/24/2015 (10:33 pm)
Thanks guys! I'm using MIT 3.6.1 with modifications. I added Vince Gee's volumetric fog redo github.com/GarageGames/Torque3D/pull/1059and designed a day/night cycle incorporating the fog.
@DreamPharaoh You've read my mind! The gators' eyes begin to glow at sundown, up until dawn.
[edit] Had to wrestle with MarkupLite to get this pic the right size!
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