Game Development Community

Spine crash on android

by Christian M Weber · in Torque 2D Beginner · 11/21/2014 (10:23 am) · 2 replies

I got my project to load on android (tmo note4), but I'm running into a problem.

When I load spine obj T2D crashes. So I tried the toy and same thing happens when i load spine boy demo.

The error I'm getting from catlog is
Fatal signal 11 (SIGSEGV) at 0x0000000 (code=1), thread 26526


I was just wondering if anyone else ran into this?

I'll be looking more into it when I get a chance.

#1
11/21/2014 (11:14 am)
I've also run into the issue and narrowed it down to when the Atlas file is loaded.

IF it is linked with file reading/writing, maybe it's linked with this issue.

We really need a dedicated Android squad to test and fix the Android part of T2D.
#2
11/21/2014 (3:04 pm)

I'll see what I can do, I'm just getting back into torque, I took a long break lol

I assume I need to get a new c++ compiler again to attempt a fix. My VC 2003 isn't gonna work anymore lol