Game Development Community

terrain lines in the fog

by Paul Yoskowitz · in Torque 3D Professional · 11/18/2014 (2:02 pm) · 8 replies

before I write this up as bug -

is anyone else having an issue with mountains leaving occasional "outlines" in the fog? I know that it was an issue at one point, but I hadn't heard anything about it in a while.

#1
11/18/2014 (2:22 pm)
Screenshot.
#3
11/18/2014 (3:10 pm)
Looks like a combo of draw distance and T3Ds poor culling.

Ron
#4
11/18/2014 (3:53 pm)
Always been a problem, its the zfighting on the fog distance at the view range cut off. flickers when you move about right ?
#6
11/18/2014 (4:11 pm)
Added as an issue
#7
11/18/2014 (8:55 pm)
yes, it's certainly an issue!
#8
11/21/2014 (5:44 pm)
...been dealing with that for a while, glad you brought it up...

BTW you can see it happen in my 7DFPS project, I did what I could to mitigate it but you can see it in the PvP levels...