Game Development Community

Remove Engine/bin/tools directory?

by Daniel Buckmaster · in Torque 3D Professional · 09/29/2014 (12:42 am) · 2 replies

It doesn't seem to be used any more - for example, nsis is for creating windows installers. It looks like all this was left over from when the project manager had a lot more features. In any case, we shouldn't be pasting external executables wholesale into our repo.

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Studying mechatronic engineering and computer science at the University of Sydney. Game development is probably my most time-consuming hobby!


#1
09/29/2014 (7:20 am)
If you're sure it doesn't do anything anymore, then you might as well drop it.
#2
09/29/2014 (5:15 pm)
libmng & lungif seem like good candidates for removal as well. libmng is for the (essentially defunct) .mng format and lungif is a very old version of giflib. Neither .mngs or .gifs are really supported in T3D.