RPG Engine Tool Kit
by Terry Barlow · in General Discussion · 08/16/2014 (11:02 pm) · 5 replies
Hello
I am not sure if this is the right area for this msg but here goes I wonder if I can get some info on it like the biggest thing is does it work with the current ver of T3D, and is there anything else I need to know about it like do I need anything else togo with it, and does anyone already have it that can tell me how it is thanks.
Terry
I am not sure if this is the right area for this msg but here goes I wonder if I can get some info on it like the biggest thing is does it work with the current ver of T3D, and is there anything else I need to know about it like do I need anything else togo with it, and does anyone already have it that can tell me how it is thanks.
Terry
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#2
But u can figure out it's workflow using torsion and it's awesome breakpoints.
Just press debug button and use f10 and f11
04/26/2015 (8:40 pm)
Kevin Mitchell has moved to unreal engine 4.So dont know what is the status of "RPG Engine Tool Kit".But u can figure out it's workflow using torsion and it's awesome breakpoints.
Just press debug button and use f10 and f11
#3
Terry
07/27/2016 (1:46 pm)
Does the The RPG Engine toolkit still work with the new 3.9 ver of T3D?Terry
#4
07/27/2016 (7:50 pm)
not sure either way you can download here and test it gumroad.com/12catblack
#5
10/11/2016 (10:34 am)
As far as i know the engine changes should not affect my pack as most of the code files are all independent of the engine.
Torque Owner Lukas Joergensen
WinterLeaf Entertainment
You'll find a lot of info about the toolkit in his blogs. I found a link to his "help area" for the toolkit in one of the blogs, find it here.
There is a list of features in this blog, and I believe it's fairly new, so I'm sure it'd work with the newest T3D.