Game Jelly
by practicing01 · in Torque 2D Beginner · 07/15/2014 (7:07 am) · 10 replies

Premise: Create a game using randomly generated words within a timeframe.
Timeframe: 7 days.
Engine: T2D (Dev branch, must be submitted as a toy module).
Minimum of 1 word.
Must represent all words.
Winner decided by community vote, each voter gets 2 votes.
Winner gets to pick the next random words. creativitygames.net/random-word-generator/randomwords/
Seed words:
Shark
Comet
USA
#2
07/15/2014 (8:59 am)
I love this.
#3
07/15/2014 (10:59 am)
Wicked idea! So it's on right now? We have until the 22nd?
#4
Edit: I also think it shouldn't just be limited to using the dev branch. For those that don't want to compile the engine, the 3.0 binary download should be fine for them.
07/15/2014 (12:36 pm)
Great idea, thanks for kicking this off. What does the minimum 1 word mean? I would think the game needs to use all 3 words, yes? Also, when it comes time to vote - how are the 2 votes given? One vote for two different entries or can you give two votes to one entry?Edit: I also think it shouldn't just be limited to using the dev branch. For those that don't want to compile the engine, the 3.0 binary download should be fine for them.
#5
Does this limit the contest to a one-module affair or is it cool to have multiple modules within our submission?
07/15/2014 (12:52 pm)
Quote: Must be submitted as a toy module
Does this limit the contest to a one-module affair or is it cool to have multiple modules within our submission?
#6
07/15/2014 (8:36 pm)
Yep deadline 22nd. Minimum 1 word theme, I think 8 should be the max (going by the word generator website). You can vote twice for the same (including your own) or split it. For ties, the first to have submitted wins. Ok, the 3.0 binary can be used. It can have any number of modules, it just has to work with stock T2D (3.0 binary and Dev branch). The main goal with this competition is to get content flowing.
#7
Best of luck to all participants and particiskirts!
07/15/2014 (11:34 pm)
Gonna have to sit this one out but I'll definitely keep an eye on the proceedings.Best of luck to all participants and particiskirts!
#8
Terrorists have blown up the United States into space, turning them into comets! Pilot the USS Shark and gather the states in the specified order.
You can tell from the video that I didn't do well in school. This was thrown together in 2 days and is not bug free at all :P.
github.com/practicing01/Torque2D/tree/development/modules/USA_Comet_Shark
07/16/2014 (3:51 am)
The number of participants is staggering, I would have never imagined such a positive response!Terrorists have blown up the United States into space, turning them into comets! Pilot the USS Shark and gather the states in the specified order.
You can tell from the video that I didn't do well in school. This was thrown together in 2 days and is not bug free at all :P.
github.com/practicing01/Torque2D/tree/development/modules/USA_Comet_Shark
#9
Nice work there - and geography was never my forte either....
07/16/2014 (6:58 am)
I was thinking of "NASA and the U.S. Air Force use a giant shark cannon to shoot down a comet that's on a collision course with Earth!"Nice work there - and geography was never my forte either....
#10
07/20/2014 (1:07 am)
Ok, it's not actually a "jelly" game, but I was dusting off the game my daughter and I made with TGB to get it running in T2D - both are in zips on my downloads page. The links are in the first article. All script source is included for both versions. Yeah, it's Nyan Cat....
Torque Owner Richard Ranft
Roostertail Games