Hide/Toggle those green terrain outlines/boundaries?
by Mitovo · in Torque Game Engine Advanced · 05/13/2014 (4:55 pm) · 3 replies
Hello,
So, the Title pretty much sums it up.
I'm trying to figure out how to disable or toggle the green boundaries that show up in the map editor when you're working with Terrain. I realize they're there to show you where each chunk of terrain is, but they're highly distracting to me, and it'd be great if I could hide them when I want to, and then re-enable them if I need/want to, etc.
Any way to do this? I tried looking around in the editor, can't find anything about it.
Thanks :)
So, the Title pretty much sums it up.
I'm trying to figure out how to disable or toggle the green boundaries that show up in the map editor when you're working with Terrain. I realize they're there to show you where each chunk of terrain is, but they're highly distracting to me, and it'd be great if I could hide them when I want to, and then re-enable them if I need/want to, etc.
Any way to do this? I tried looking around in the editor, can't find anything about it.
Thanks :)
About the author
#2
Hmm... I'm not sure I explained what I'm trying to do well.
In TGEA, with a Megaterrain, there are green barriers around each quadrant of the megaterrain, and it's on by default. I don't see anything to do with Visibility or an Eye icon?
Is this in the World editor?
Thanks
05/13/2014 (7:35 pm)
Hey there...Hmm... I'm not sure I explained what I'm trying to do well.
In TGEA, with a Megaterrain, there are green barriers around each quadrant of the megaterrain, and it's on by default. I don't see anything to do with Visibility or an Eye icon?
Is this in the World editor?
Thanks
#3
05/14/2014 (7:19 am)
Oh, TGEA, no idea.
Associate Steve Acaster
[YorkshireRifles.com]
Visibility (click the eye icon) - Visual - Debug Render: Terrain