Is Player Recoil Busted? Nope.
by Steve Acaster · in Torque 3D Professional · 03/13/2014 (4:19 pm) · 3 replies
Can anyone with appropriate animations check and see whether the player recoil system is functioning? It seems busted from where I am and yes I am using blend animations. Cheers.
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- regardless of the fact that the names are:
Found an old thread of my own that explained it to someone.