Game Development Community

Fated World - Stonebreaker

by Kevin Mitchell · in Artist Corner · 01/22/2014 (6:05 am) · 5 replies

My first attempt at something serious in zBrush. Critics are welcome. I'm trying to convert this into a game model now.

Stone Breaker Part 1


Stone breaker Part 2



StoneBreaker, Type: Bio-Weapon This will be a makeshift mix of beast and machinery. The head is the remains of a skinned and de-bonded beast head encased in a metallic tomb with mind controlling mechanics wired directly into his optical nerves and cerebral cortex. His beastly strength is heightened by the bio-mechanical control panel built into his back. This bio-hazard is powered by the coal deposits that are collected from the cave he is enslaved in. Lastly with the limited sight of the mines his eyes have bio-mechanical eyes are equipped with night and heat vision. This can be noted with the change in eye color from green to orange. But be careful if they turn red for this is a sign of the end of life for this product. When at the end of life these modified bio-weapons erupt moments later with a 10 foot explosion that could leave you without a breath to breathe.


#1
01/22/2014 (1:02 pm)
Its a start, not bad and if you wish to bake the hairs onto your lowpoly mesh

www.polycount.com/forum/showthread.php?t=94109

take a look at this, it is not a total solution since we dont have a hair/fur shader yet but its a way to acomplish this.

#2
01/22/2014 (1:12 pm)
That's the exact post i had up last night. I just bought xNormal and Crazy bump so I'm going to try those.
#3
01/22/2014 (1:22 pm)
You fill find xNormal to be pretty powerful and one tip

eat3d.com/free_zbrush_xnormal_pipe

and btw you bought xNormal?
its actually free so i hope noone screwed you over ^^
#4
01/22/2014 (2:13 pm)
lol is it? i cant remember ive been spending my check all weekend so i cant rmemeber lol
#5
01/22/2014 (2:14 pm)
You are right i bought Xray and Crazy bump lol