Game Development Community

Torque3d.net?

by JD · in Torque 3D Professional · 09/17/2013 (9:33 pm) · 34 replies

Why haven't you registered and introduced yourself?

Need people to contribute more to this great community website before it goes belly up!

I challenge each of you to write a simple or complex tutorial on Torque, highlighting a particular aspect (Torque Script basics, or getting CTF into the FPS Tutorial, a how-to on setting up/running a master server, etc)
Page «Previous 1 2
#1
09/18/2013 (12:04 pm)
I don't understand. What's wrong with GarageGames.com, the home of Torque?
#2
09/18/2013 (12:31 pm)
Meh.

I'll see if I can't put some of my good old ones in there, I had to swap my forum software a few months back and lost a bunch of my good ones.
#3
09/18/2013 (3:19 pm)
Quote:I don't understand. What's wrong with GarageGames.com, the home of Torque?

Yes I often find my self asking this question when people talk about making new sites and forums on Torque 3D.

What is wrong with keeping it all in one place?

I mean you search and you find. It is all here on this website, from the old arcane stuff to the newest.

#4
09/18/2013 (4:46 pm)
Folks,

Torque3d.net was not my idea, in fact I gathered from several sources across GG that it was something that was badly wanted. While GG is a great website, it is a website for a company, pure and simple. Companies will hold employees who truly want to help the community but companies are only going to hold up while producing Business. Changes to this community website will only happen as long as profit margin is met or not imposed upon, and no one can argue that.

T3D dot net is not a business venture-I cannot make any money from it unless one of you pay me $10 (since I paid 9.99), I do this in my spare time but as I have no profit margin to meet or maintain (because I'm an active duty Soldier I live off your tax money ^_^), the site can continually grow, be developed, and surpass (hopefully soon) what GG has brought you.

Some of the things I hope to really put out there in the T3D universe is the ability for users to create Open Source Books. This website will be USER ran and USER maintained-if it fails it is because the community failed it-not because a profit margin was met. This is the future & backbone of every open source community.

Essentially I will continually modify the site as more dedicated community members critique it, that way it is built in everyone's image and to benefit all-both newbies and experienced OT3DG's (Old T3D Gangstas)

//BREAK
@Robert-I have a books module in my website, please do all your tutorials via that and once you message me on the site I will be sure to give you the privileges so you will have permissions of Editors, which allow you the ability to publish your own content and others, and to decide rather what content belongs on the front page, or if it was placed in the wrong area altogether. You've always been a member of great contribution, imho I'd rather you be that but also help control what content gets published to the public-some people's tutorials and how-to's are very inaccurate and lacking-I think being in an editorial role you could alleviate some of that. Lethedethius is my name on the site-just PM me.
#5
09/18/2013 (6:47 pm)
Okay bro, I hear yaa, I'll check it out right now then :o)

Just remember that if this become more trafficked than now you will need more bandwidth and cash, hence some income through donation should be considered like other Open Source projects :o)


Edit: what I see at Torque3d.net is very little compare to GG site when it comes to resources and tutorials.

I like the initiative, but I can find like ten years of Torque Script resources here in GG, have you thought about that?

I mean no harm here, it just seems like the site is trying to give us what already is here on GG for free and much more. Yes GG site has products it sells, but so has Blender's site(books dvds tutorials etc.)

However, I like the idea of an non commercial site, I really do. I just think it needs more time :o)

Perhaps keep an url in your bio field :o) Then more resources will pop in.

Edit, edit: I did found some great links to other Torque 3D users who also do great shader stuff :o)


#6
09/18/2013 (7:38 pm)
GarageGames.com isn't perfect, but there's a lot of old information stored here and I'd prefer it in one place. If you've had seen the site 10 years ago (not saying you haven't, btw), it was a lot harder on the eyes; but the community was so alive. There were a lot of knowledgable people around here helping eachother and newcomers out. You could visit the site every 2 hours and there was always something new.

It's true that a company only will be able to offer this as long as they're getting anything in return. But that goes for your site too. If you can no longer pay for it (if it gets big, it will cost you) it's as dead as GarageGames.com would be.
#7
09/18/2013 (7:42 pm)
Dwarf, question-if everyone goes to the website and concludes that it needs more time but doesn't contribute what will happen?

The overall difference between Torque3D and GG is that T3D will be USER ran, much like the t3D Engine is committee driven I will locate users who show the apt to do web development, and who have shown both commitment and whom I feel I can trust to do web development and not sabotage the site...

You are looking at GG's website and seeing various resources, however many are lacking updated reflection of what T3D can do, most deal with TGE 1.4 or TGEA. While this good and useful it is not acceptable-these tutorials and resources need an Overhaul. T3D provides that foundation. While it doesn't make sense to abandon GG at the moment (if ever... I know I will never abandon it, because I feel the employees ROCK... not like head bang but at least show the potential to mosh a bit...)... Wouldn't it make sense to participate and contribute to both communities?

What will new comers to torque think when they go to my website first and not GG? They will laugh and abandon the idea of Torque3d for Unity instead. It's advised that everything participates in both websites... I'm not worried about bandwidth... on LethONLINE.com (another website running on the server) I receive roughly 240 thousand hits a month +...

Anyways again I stress the issue that simply not paying attention to Torque3d.net and not contributing is no longer an option... it's up, it's being actively used and it's representing Torque, what y'all do with it will directly result in the rebirth or complete annihilation of Torque3D.
#8
09/19/2013 (12:51 am)
Why move to a new website?
1st. now is the perfect time to do it, since T3D 3.0 is not really compatible with most of the old resources and with T3D 4.0 I predict it will be cumbersome getting those old resources to work.

2nd. it has to be done at some point if T3D is going to live. While GG.com has a fine blog section and forums, it simply lacks features. A lot of people have requested this and that feature for the website, now is the time to make a move so we can implement those features ourselves. People have requested a low-cost appstore, better resource sections, more persistent entries etc. Now we have the control over it ourselves.
Something as simple as a TorqueScript highlighter takes half an hour to create an implement, yet it has never been implemented in GG.com.

And guess what? GG wont be updating the site or implementing feature X, and I don't blame them, it's not their job, they don't have the manpower to fulfill our every wish.

An example could be a special tab with free prototypes, or a tab with a list of tutorials.
We could do that if we wanted to on Torque3d.net, on GG.com? Not a chance.
What about a static advertisement for a Torque3D competition? On Torque3D yes, GG.com. Nevah.

GG.com is fine but it will never evolve, it will stay it is now and keep to that. If we want to be able to evolve the site with new content/design/ideas/initiatives, we will have to run a custom site and that site is here now yet people still refuse to support it even tho they have been crying for what this site brings for years.
#9
09/19/2013 (1:01 am)
I agree with Lukas. I have my reservations about Torque3D.net as it is, but it's an excellent long-term idea for Torque's future. The more we jump on board, the faster it will improve.
#10
09/19/2013 (4:53 am)
Quote:GG.com is fine but it will never evolve,

So I guess that all the new resources uploaded and blogs put up here on GG is not called evolution?

Quote:An example could be a special tab with free prototypes

http://www.garagegames.com/products/torque-3d/fps#/1-setup/1

Well then I guess that link has no prototype of fps and rts and that the "guides" tab who leads to

http://www.garagegames.com/products/torque-3d/guides

is not a "special" tab and that this has "never evolved".

Quote:or a tab with a list of tutorials.

Geee guess what I found here

http://www.garagegames.com/products/torque-3d/resources

a huge never ending list of resources which I guess also comes with some of the best resource made ever, especially the ones written by Steve.


I rest my case here. GG has done a lot the last year to make their site even more user friendly since they turned Torque 3D into MIT. I should know as I was dealing with the site as Torque 3D 1.2 was still sold.

I agree that more sites are needed as that will make everything more diverse, but I find that people are using the wrong arguments here.

As it is now GG IS the BEST place for Torque 3D resources and that is because of many so called "old" resources which is suppose not to be useful for Torque 3D MIT... But hei let us throw out ten years of resources...eeewh really O_o

I also cannot help see a slightly hidden business initiative here with this Torque3d.net thing...

The argument that GG is a commercial site is really an empty argument as one of the first blogs/resources I find at Torque3D.net is a "IPS" thing with a "face on fire" effect shown from it. I see that as a blog promoting a product.

I am fine with seeing commercial products mentioned at torque3d.net but I am not fine with hearing all this talk about how commercial GG site is and how that is not compatible with Torque 3D MIT.

Many here are in the add on business and wish the torque community to grow just because of this. Understandable but then stop saying GG is a commercial site(it is and any other site promoting a commercial product will end up being it in one way or another).

Perhaps some people is having a controversy with the policy in the GG shops and therefore wish to built a new base? Fine with me, but if it looks like a cow and smells like a cow it is probably a cow.

I do not believe that Garage Games is not gonna maintain this site. I believe that they do not change it often, but is that needed? I mean the community can upload resources and blogs as they see fit, hence for free people can upload resources and even tag them Torque 3D ;o)

Left to say is only this...

Muuuuuhh(the sound of a roaring cow).

Yes indeed it is a cow ;o)
#11
09/19/2013 (5:16 am)
@DwarfKing, no new content is not evolving. At least thats not what I meant when I wrote it.
It's fine GG has done some things to update their site to make it more user friendly but to me it seems like it was just an initial surge of updates to get T3D going.
Their list of tutorial is largely incomplete, there is a lot of tutorials out there that no one knows of (even tutorials created by GG) because there is no place to find them.

Resources != tutorials, tutorials carefully guide you through how to do something while resources can be static code that you just get thrown in the face (and most are).

All new people coming to T3D are looking for tutorials, and they all have to ask for it, those who don't probably move on to Unity.

With Torque3d.net I have created a gallery of tutorials which is static, and easy to find as soon as you have had it shown once, maybe it would do better to have a more visible link on the frontpage to a complete list with tutorials, but hey guess what? It is community driven! I'm sure we can get it on the frontpage if that is generally agreed upon. You can't do that on GG.com, Torque3D.net is the longterm solution and while I don't believe we can make the change today here and now.

We should definetly start moving to that site if we have any hopes of keeping T3D alive.

As it is now GG.com is best yes, and a new empty site is completely useless.. Well guess what? We need to fill that new empty site with content then! If we just sit back and say: "Meh we already have something that works for the moment" then we will never innovate, we will never move on and we will never improve.

Sure it's a little cumbersome filling a whole new site with content, but if we aren't willing to as small a task as that is, then I don't know if this community is heading anywhere.

Also notice what the OP says, this whole thread is a request for more content so we can begin a transition from GG.com to Torque3D.net, this isn't a "MOVE NAOW OR THIS SITE CLOSES" thread.
This is just a notice that if we want to evolve as a community we will need to begin filling content into that site.

I'm not accusing GG of not caring for the community btw, I'm just saying we can't possibly expect GG to spend their time and money on a community of which they actually have no real connection to except the past history. They have done great, but expecting them to keep doing us favors and updating the site is naive.
#12
09/19/2013 (5:46 am)
doing us a favor? Well then I guess no people are buying any products here?

You want tutorials?

Her you go:

http://www.garagegames.com/products/torque-3d/guides

it is easy to find and that should be fine for any newcomer, after that, it is resources(resources are tutorials for advanced users).

Now if Garage Games are doing us a "favor" and actually is looking for a way to shut down this site, close the shop and wave goodbye to us... well then I guess we should consider how to move the current stuff from this site over to the new site.

IS Garage Games about to shout down these forums and this site?

Also innovation does not come from moving from site to sites. It comes from sharing knowledge and skills, which we currently do very well here on Garage Games site.

So once again I ask:

Is Garage Games planing to shut down this site?

Could any worker here from Garage Games please answer that question?
#13
09/19/2013 (5:48 am)
Dwarf King: things like the FPS tutorial to not represent a living, contributing community, or the ability to develop one. It's a monolithic top-down attempt at better documentation that was partially successful, but MIT3D has outstripped it. The resources section is good, but it has no organisation. If I want to find an old resource, I either need to bookmark it, remember the user and search through their resources, or use a Google search (which is unreliable at best).

Of course, the current forums and resources section represent a massive wealth of content. I'd advocate (and may start to work on) some sort of bot that works on cross-posting content from here to Torque3D.net. Or just manually port over the best content.

EDIT: I think the impending-doom-of-GG.com has been overstated, or you're focusing on it too much. Nobody thinks the site is about to close, but I agree that T3D's community would ideally be based elsewhere than GG (for example, the code is now on GitHub, because that's for code hosting).

Also, you downplay the importance of being able to modify the site ourselves. These forums are very old-fashioned despite how nice they look. For example, to edit this post, I had to open up the thread in another tab so I could read your reply and adjust my own. Inline editing is something we could add to a site ourselves, if we weren't dependent in petitioning GG to get it fixed.

Another example is character escaping in blogs. I'm still afraid to edit half of my blogs because all my "s will be mangled. It is 2013, these problems have been solved. We as a community deserve better!
#14
09/19/2013 (5:54 am)
@Dwarf King no they are not planning to shut down this site and I never said they were. I just said they would stop innovating and upgrading the T3D part of this site.

Also yes there is SOME tutorials there but you are completely missing my points and talking around them.

Do you see the object creation series on there?
The Tactics-Action Hybrid Game tutorial there?
The SceneConstruction Series?
Coin collection tutorial, plastic gems, T3D Bones, Engine Source analysis?
NO they are not there, I compiled a list with just about all T3D tutorials ever made. And I have added that to Torque3D.net on GG.com all I can do is add it to a thread that gets lost in time so I have to tell EVERY SINGLE new user about it, because otherwise they wont find it, because it ONLY shows up in searches only containing the tag "tutorials" on "All" not on "Forums" searches it has to be "All" searches.

Intuitive? No.. Will new people find it? No.. Can I do anything to highlight it? No this is not a community driven website.
#15
09/19/2013 (6:44 am)
I obviously agree with Dwarf, but I don't see any problem with the new site either. I just think it's a better idea to keep it all in one place.

And the commercial argument isn't valid anyway (Lukas is commercially involved if anyone) and I certainly don't agree that T3D is doomed if the new site doesn't take off.

But if you think it's a good idea, fill it with resources. If it gets good, there's no reason not to use it.
#16
09/19/2013 (7:44 am)
To stefan and dwarf. The website will not be used as some sort of corporate platform for anyone. If you make something that would attract more members then by all means post it. I will promote it to the front page! I'm pretty anti-spendy, i believe in free content. Lukas is a huge contributor to the site and community as a whole, he can post ips updates, i didn't see " All this can be yours for the low price of 5.99" lol. Look this is happening, this is not speculation- this is fact. This website has its uses but the content is junk from age and engine innovation, can you honestly say all the information( even half)is t3d relevant?? You're lying if you do. You can have your opinion but please, PLEASE don't accuse me of being a profiteer lol. I've invested a good amount of time to better this community. I'm on my cell currently so i don't want to type more... fingers are getting tired =-P
#17
09/19/2013 (7:48 am)
Dwarf, you really sound way too defensive about the whole thing. We are all just talking about possibilities, no reason to take it personally.

Frankly I think an official community tie-in site could be a good thing. That or overhaul the hell out of the GG site. This forum system has always been abysmal and I never understood why after so many years it hasn't been fixed.

I get where there could be reservations with essentially splitting the already tiny community though. Which is why some official backing could be nice, to really encourage people to use it. Or finally looking in to revamping these forums. There is a ton of useful information on the forums so a good approach would probably be to shut them off and just set aside as a forum archive.
#18
09/19/2013 (8:07 am)
@Daniel

I agree that the reply functions on this site is a little odd :o)

Quote:Of course, the current forums and resources section represent a massive wealth of content. I'd advocate (and may start to work on) some sort of bot that works on cross-posting content from here to Torque3D.net. Or just manually port over the best content.

This is the kind of stuff that will make torque3d.net a useful site.

@Lukas

The survival of Torque 3D depends on more than websites with tutorials spread all over the net.

Ogre3D has its own site
Unity3D has its own site
UDK has its own site
etc.

What I fear is that the resources are spread all over the net on small unknown sites. Garage Games is a well know brand.

Try to Google "Torque 3D" OR "Torque" now and look at your hits. Do you see any Torque3D.net there?

Have you ever heard of SEO? Do you know how much cash companies like Unity uses on selective marketing and SEO?
#19
09/19/2013 (8:10 am)
@Jakob

Lol :o) Not defensive just a little skeptical about what the motives is and all the talk about saving Torque... I do not see a death Torque 3D or a death Garage Games :o)

And as you say, the forums has plenty of good knowledge so I would not like them to disappear. But hei I am the person who yell NOO when people burn books ;o)

@James
Sorry if it came out like I said you were a profiteer. I just meant that the commercial argument did not sound as a valid point for "moving" to torque3d.net. I know you do it for a good cause :o)
#20
09/19/2013 (8:16 am)
Quote:Garage Games is a well know brand.
Unfortunately, also, GG is associated with Torque's past, InstantAction, etc. It may benefit Torque to break free of that. Though, on the other hand, the Torque brand itself is just as well-known, if not more.

I think I may have just rendered my own point moot.
Page «Previous 1 2