Game Development Community

Binary TCPObject?

by Harry Durnan · in Torque Game Builder · 07/11/2013 (4:27 am) · 2 replies

Hi,

Does anyone still have the code that used to be in this resource?

www.garagegames.com/community/resources/view/4926

Thanks!

#1
07/11/2013 (8:03 am)
I would actually recommend implementing BSON in C++ and exposing it to TorqueScript. It's under the Apache license:

http://bsonspec.org/

Look under Implementations for the C++ and C++ Standalone implementations. BSON, like JSON, is extremely handy. I use it to store different types of binary data in my MongoDB databases.
#2
12/27/2014 (8:19 am)
The winterleaf version of this functionality will be in 3.7.