NEWS: G.A.S.' 3dsMax Powertools to be released under new licensing; Pay -OR- Free but with SplashScreen obligation.
by TheGasMan · in Artist Corner · 03/05/2013 (7:32 pm) · 4 replies
Hi, sometime before the second half of 2013 I will be making GAS' 3dsMaxPowerTools easier to obtain for indies that want to use them or try them out.
You have a choice of the following:
1. Pay the regular price and follow the general licensing (regular pricing will rise back to normal prices
[current sale will close])
OR
2. Get them for free & register with the GAS licensing server service. For each project that has used the tools, a special splashscreen image with a 3 second mandate is required at game start(1st or 4th or last etc , is not important, but must be displayed before game start). Other remedial licensing data to follow.
- Play fair; digital signatures will be added to any model/scene processed by GAS tools and so I can check a released game for these hidden gems of security. It's only fair.
So, pay $ or use a special splash(TBA).
thoughts ?
[The purpose behind this will be clear at time of Release.]
You have a choice of the following:
1. Pay the regular price and follow the general licensing (regular pricing will rise back to normal prices
[current sale will close])
OR
2. Get them for free & register with the GAS licensing server service. For each project that has used the tools, a special splashscreen image with a 3 second mandate is required at game start(1st or 4th or last etc , is not important, but must be displayed before game start). Other remedial licensing data to follow.
- Play fair; digital signatures will be added to any model/scene processed by GAS tools and so I can check a released game for these hidden gems of security. It's only fair.
So, pay $ or use a special splash(TBA).
thoughts ?
[The purpose behind this will be clear at time of Release.]
About the author
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Recent Threads
#2
'Can you think of something that needs fixing or updating ?
03/16/2013 (4:38 pm)
Nothing planned..'Can you think of something that needs fixing or updating ?
#3
03/17/2013 (5:35 am)
What version of Max is supported by the exporter?
#4
Anyhow..
the exporter is separate, these tools are for automating processes for Torque based art. The last exporter I compiled for DTS, was 2012 iirc.
doit -> v9 - 2014
physit -> 2008 & 2009 only
breakit -> v9 - 2014
04/11/2013 (2:45 pm)
Hey Rex, sorry for delay. I suppose I missed the email about the reply ?Anyhow..
the exporter is separate, these tools are for automating processes for Torque based art. The last exporter I compiled for DTS, was 2012 iirc.
doit -> v9 - 2014
physit -> 2008 & 2009 only
breakit -> v9 - 2014
Torque Owner Gibby
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