Game Development Community

Materials .... driving me crazy.. please help!

by Alienforce · in Torque 3D Beginner · 02/08/2013 (5:15 am) · 6 replies

Hi All,

Please help!!!

If you load up the full template and start with a empy room.

Add one cube from library/meshes art/shapes/cube

Duplicate the cube so you three cubes all with the same material.

Go into material editor and change material on cube....
Woops.. all cubes changes material .... select another cube change material.. woops T3D crashes....

What do I do wrong the thing I want to do is just to have different material on the cubes...

This drives me totally crazy!!
Please advise...

#1
02/08/2013 (8:26 am)
This has happened to me also. I end up having to delete the material and shape and bring them back in one at a time. Creating the material.cs by hand solved this for me.
#2
02/08/2013 (9:18 am)
But how do I create different materials on duplicate objects ??

ex. three cubes with different materials.
#3
02/08/2013 (10:24 am)
dont know.but may be u 1st have to do the naming part in any modeling soft.
right?
#4
02/08/2013 (10:28 am)
For make things easy I just using the cube in the "full" template.

And it have the correct shading domains setup.
#5
02/08/2013 (1:38 pm)
Materials are connected to specific shapes, so you would have to dublicate the cube shape file in the folder and name it cube2 or so, then you could add a different material to cube2.
#6
02/09/2013 (1:30 am)
"skin" was the solution I found to make variation of one object with different material.