Game Development Community

The big addon thread!

by Lukas Joergensen · in Torque 3D Professional · 07/28/2012 (3:19 am) · 11 replies

This has launched as a prototype website find it here

So there is alot of addons and external programs which isn't in the garagegames store and I think we need a thread which summarizes all these products that people at Garagegames is using for their development to help new people easily find these products so they might be able to spare some time on researching what products is useful for T3D.

Addons


Art

  • Advanced Vehicles Kit - Read the resource -> Pay to use
  • 3DS Max sequence editor - Read the blog
  • 3DS Max plugin Physit! - Visit the website -> Pay to use
  • 3DS Max plugin Breakit! - Visit the website -> Pay to use
  • 3DS Max plugin Doit! - Visit the website -> Pay to use
  • Liman shader pack - Visit the website -> Pay to use

  • Genre kits

  • Torque MMOKIT - Read the thread

  • AI/pathfinding

  • RecastT3D - Read the blog -> Pay to use
  • Walkabout - Read the blog -> Pay to use(Not released yet)
  • Tactical AI kit - Read the blog -> Pay to use

  • Publishing

  • Auto-Updater resource - Read resource here

  • VM's and alternative scripting languages

  • Python - Read resource here
  • (Was unsure whether this is an updated resource or a whole other resource so added here aswell)
  • ScriptT3D extenstion for python - Read resource here
  • DotNetTorque - Read blog here -> Pay to use (Not released yet)

  • Networking

  • OpenTNL - Sourceforge page

  • UI

  • T3D Embedded Browser (Webkit) - Sourceforge page

  • General

  • Game Alchemy Pack - Read the blog -> Pay to use


  • Applications


    Art/media

  • MeshLoop DTS viewer/3d model to 2d sprites - Visit the website
  • TheoraConverter.NET - Visit the website


  • General

  • TorqueWrench - Sourceforge page
  • projectGenerator - Read the resource


  • Terrain generation

  • GeoControl 2 - Website here -> Pay to use
  • World machine 2 - Website here -> Pay to use

  • Publishing

  • Psycho Hamster Games Automatic patcher - Read bloghere -> Pay to use

  • And again! Please do add more products in the comments below as I am 100% confident that I didn't get them all.

    #1
    07/28/2012 (4:11 am)
    Ecstasy Motion
    Game Alchemy Pack(gamealchemy.fr/?page_id=1813)
    TGEA Web plugin discontinued(http://www.darkhand-studio.com/archives/93)
    T3D Extension Announcement(http://www.darkhand-studio.com/archives/90)
    advanced NavMeshes calculator(http://www.garagegames.com/community/blogs/view/19625)
    projectGenerator(http://www.garagegames.com/community/forums/viewthread/131011)
    Tactical AI Kit(http://www.garagegames.com/community/blogs/view/21767)
    Yack Pack port to Torque 3D(http://www.garagegames.com/community/forums/viewthread/100823/)
    TheoraConverter.NET(sourceforge.net/projects/theoraconverter/)
    MeshLoop/dtsviewer(www.bitgap.com/products/2/dtsviewer.html)

    EaseAnimation(http://www.seoprofiler.com/analyze/forum.artworksgames.org)
    T3D MMO KIT(http://www.garagegames.com/community/forums/viewthread/114557/)
    Sequence Editor (www.garagegames.com/community/blogs/view/21278)
    T3D Web Kit(http://www.garagegames.com/community/forums/viewthread/109335)

    Advanced Vehicles Kit(www.garagegames.com/community/blogs/view/21476)

    Torque Wrench(www.uneik.net/torquewrench.htm)
    OpenTNL(sourceforge.net/projects/opentnl)

    .......



    #2
    07/28/2012 (4:56 am)
    Great idea Lukas. This will be a boon to many people I'd imagine.
    #3
    07/28/2012 (5:07 am)
    Thanks for the additions Ahsan! I have updated the list with the ones I find relevant! (E.g. Yack Pack can't be bought anymore so left that one out)
    Thanks Dan! I believe lists like these should be added to the Garagegames website where there can be added a categorizing system etc. I have been thinking about creating an external website for this with an advanced categorizing system. If I decide to make such a site this page will be my initial reference for what to add to it!
    #4
    07/28/2012 (7:37 am)
    The first Python extension you list was a port to T3D of the original Python extension for TGE done by the awesome folks from Prairie Games. It is standalone from the scriptT3D extension, ie they are separate. So listing them separate is appropriate.

    Also, it may be useful to list resources and kits based upon license and if they are released or not.

    Here are some more:

    1. Drive Kit: Status: Released, License: Pay to Use, Link: www.garagegames.com/community/forums/viewthread/128517
    2. GUI Kit: Status: Released, License: Pay to Use, Link: www.garagegames.com/community/blogs/view/21774
    #5
    07/28/2012 (7:49 pm)

    ART Related

    Physit! License: Pay to Use
    Breakit! License: Pay to Use
    Doit! License: Pay to Use

    slashed pricing: 50% off tools with code: payhalf

    www.gameartstore.com

    -------------------

    Liman Shader Packs License: Pay to Use

    ------------------

    Might be back to post more if I think of anything we missed..
    #6
    07/29/2012 (6:07 am)
    GenEpak - encrypted pak style files for TGE/A and T3D. Stop peoples decompiling your dso's and see how bad your scripts are ;) and kids from stealing your art file, all for the price of a pizza. (note: I've not tested it in 1.2 yet)
    www.torquepowered.com/community/blogs/view/20479
    #7
    07/29/2012 (10:32 am)
    I just threw some time at this, and I am dedicating some of my website to this list, I think it gives better overview and I hope it will help someone! :)
    #8
    07/29/2012 (1:36 pm)
    add pause/seek to audio www.3dcentral.net/modules/PDdownloads/viewcat.php?cid=2 Free
    Theora goodies www.3dcentral.net/modules/PDdownloads/viewcat.php?start=10&cid=2&orderby... Theora convertor free
    plus others for tge and tgea.
    #9
    07/29/2012 (4:02 pm)
    An experimental solution, please visit this site and tell me if you like the concept!
    T3D Addon library
    Will post a thread about this site in the forums aswell.
    #10
    07/30/2012 (5:24 am)
    Great idea. Sticky?
    #11
    07/30/2012 (10:15 am)
    Konrad had set up a website a few years ago called TorqueBay that did this very thing. You could suggest/submit all things Torque related and even rate them. From what I recall he had great initial enthusiasm from the community, but over time it got to a point where there was just not enough interaction to justify keeping the site maintained...