Game Development Community

IFL ?'s

by Michael Cozzolino · in Torque Game Engine · 09/24/2003 (6:45 am) · 0 replies

In this FAQ could someone add some more specifics to this?


www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2057


1. What is meant by this

"Note that the engine is currently set to prepend a "skins/" directory to ifl resource names."

2. Does this work with any other modeler than Max?(ie. is there a work around?)

About the author

Indie Developer in the Albany NY area. iOS, PC, Mac OSX development. http://itunes.apple.com/us/artist/michael-cozzolino/id367780489