Free Turn-Based Networking Code
by Michael Perry · in iTorque 2D · 12/16/2011 (12:58 pm) · 0 replies
Greetings everyone. One of our newer GarageGames engineers has taken the time to post the results from his R&D project: Turn-Based Networking for iTorque 2D (using the GameKit API). I tasked Ben with looking into the new iOS 5 feature and the work slowly turned into a nifty resource. Check out his resource to download the code and sample game. Make sure you thank him for taking time out of his personal life to polish it up. All credit goes to him.
Eric also suggested we get him to blog about his R&D work, so make sure you pressure him to write that up for next week as well =)
Eric also suggested we get him to blog about his R&D work, so make sure you pressure him to write that up for next week as well =)
About the author
Programmer.