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1.2.11 in 1.1final - "HMMMMs" (supposed to be in GMK section)

by TheGasMan · in General Add-On Discussion · 07/11/2011 (8:53 pm) · 0 replies

//this is supposed to be in the GMK forum..I am not sure what happened.

I have plugged 1.2.11 into T3D 1.1 final..a few times into a few different test packages to see if anything changes per instance.

Here's why;
The tires in the example mission will not switch away from Spherical collision; hence the tires roll as if inside of a clear ball..when a tire is supposed to be like a short cylinder.
I checked the demo of 1.2.11 which is built with TGEA: and it seems that package works very nicely. In the demo the tires act/react as they should, sounds play on physics impacts, etc.

Another issue I've found with T3D1.1+GMK1.2.11 is:
- sounds for the physics objects tend to notplay on impacts whereas in the TGEA demo they play more appropriately.


..is anyone else experiencing this stuff ?

//
Info:
Physx + T3D 1.1final + GMK 1.2.11