Game Development Community

Little Help with characters

by Tom Timothy · in Collada Test · 06/18/2011 (3:39 pm) · 0 replies

Okay With my pipeline I end up with my character in poser 8. I export the character in collada just fine. Inport just fine as static mesh for now make sure whole mesh is working. Problem I am having is getting my animations into t3d. As I can only export as BHV motion. What is the cheapest way for me to convert BHV to DSQ so I cam make sure my model skeleton is inporting with collada?


Never Mind found the problem. Smith Macro Update of poser 8 has disabled the ability to export a collada rigged character now you must buy poser pro 2010 to export rigging. :P