Game Development Community

CryEngine 3 with C++ code access for us?

by Thomas Bang · in General Discussion · 04/21/2011 (1:18 pm) · 7 replies

Quote:
Be Creative

We'll be giving you access to the latest, greatest version of CryENGINE 3 - the same engine we use internally, the same engine we give to our licensees, the same engine that powers Crysis 2.

This will be a complete version of our engine, including C++ code access, our content exporters (including our LiveCreate real-time pipeline), shader code, game sample code from Crysis 2, script samples, new improved Flowgraph and a whole host of great asset examples, which will allow teams to build complete games from scratch for PC.

www.crymod.com/

#1
04/21/2011 (1:31 pm)
It is definitely an interesting development for mod developers. I'm still interested to see what their licensing options are going to be like for small teams that are looking to release commercial games with the engine. Right now there are few details on that end of it. But this is a great opportunity for modders using the engine to release great free content.
#2
04/21/2011 (1:38 pm)
I guess, the options are similar to UDK.
#3
04/22/2011 (11:33 am)
I didn't see anything on commercial licensing information. From what I gathered, it was a "contact us" with more information forthcoming.
#4
04/23/2011 (12:59 pm)
Yeah, it looks like they're still hammering a lot of things out on that site, but it's a hell of a boon to the modders right now.
#5
04/25/2011 (5:35 pm)
"If you want to use it to make a game to launch commercially, we'd like to help you with that. If you want to take your product down a traditional commercial route, we will offer an innovative low cost licensing model if you want to release your game digitally," said Yerli.
#6
04/25/2011 (6:48 pm)
Like all things, "low cost" is relative ...
#7
04/25/2011 (8:17 pm)
I have an academic licence with these guys so have asked our contact.