Game Development Community

Attempting to merge parts of the kit, currently inventory

by Richard Preziosi · in 3D Isometric Kit · 11/02/2010 (11:33 pm) · 0 replies

Ok, so an inventory system has always been my stopping point with Torque products. I like how the one in the kit is setup, however I am having a bit of trouble trying to merge it into my own project.

This is mostly directed at Timothy, but if anyone has any insight I would love to hear it.

As far as engine changes go, I am not finding anything besides in the Inventory and ShapeBase files, is this correct?

Exactly which .cs files help control the inventory, as I am getting mixed up with functions that are controlling the inventory gui as well as the actual inventory.

Any help would be greatly appreciated.