Game Development Community

Sound bug - it plays every sound at once - LOGGED

by D Fasel · in Torque 3D Professional · 08/15/2010 (3:26 pm) · 2 replies

Hi, i have same thread in alpha engine forum, but i get this problems also in the beta 2. So i did it here too. All my bots and player have a sound problem. if the character is far away of the bots, and they do sound like firing weapons, then they still save every sound, and if i be in near of that bot, i get to hear all sounds at once. This is really bad.
Got some one same problems, and how to fix that?

Here the link to the alpha thread : http://www.torquepowered.com/community/forums/viewthread/116595/1#comment_form

I really need a fix of this. ty all for help me:)

About the author

Working in the team of Winterleaf Entertainment as an Lead Level Designer and Environmental Artist. Selling content and art packs ready for T3D at my shop www.game3d.ch/shop


#1
08/15/2010 (5:36 pm)
Updated the report of TQA-545 to reflect it in Beta 2 for the QA team to verify.
#2
09/22/2010 (8:42 pm)
It seems to be fix in beta3 :) I don't have this problem anymore. TY