Game Development Community

I don't understand how the iPhone interface and Torque for iPhone work together.

by Michael Cozzolino · in iTorque 2D · 03/07/2010 (1:10 am) · 2 replies

Things like a keyboard control text field for the player to enter their name, setting a key to save player data ie, name and score.
I guess I basically don't get how torque works with XIB and move back and forth if that makes sense? I have done tutorials with making simple iPhone apps with no Torque involved so I just don't understand the Torque integration. The example apps don't show this unless I'm missing something. Can someone point me somewhere to start to understand these issues?

Thanks

About the author

Indie Developer in the Albany NY area. iOS, PC, Mac OSX development. http://itunes.apple.com/us/artist/michael-cozzolino/id367780489


#1
03/07/2010 (6:46 am)
There is no such integration tutorials provided. If you want to integrate something thats not already present (keyboard and storing are present), you will have to learn how the engine works, hook up code and provide additional script bindings if you want that.

For the present things, you can check out the platformiPhone folder and classes there.

For storing you would just use the regular file commands and store it at the correct place
#2
03/07/2010 (10:26 am)
Thanks. Don't mind investigation as long as I have a place to start looking.