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Torque X 3D error

by Xue Guodong · in Torque X 3D · 09/02/2009 (8:47 am) · 4 replies

When a newly established after the project, the problem,
run it and an assert is thrown "GUISceneView.OnRender - No ISceneCamera object found".
I find a lot of methods, but no way to solve!
I used to WIN7 before, with no problems, and start VISTA,
but for a long time with no. Later when they appear such problems !
Really gives me a headache!


Trouble you tell me the detailed solutions,
I belong to the novice! Thank you very much

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#1
09/02/2009 (12:21 pm)
Check out this thread for some community answers on this issue.
#2
09/02/2009 (7:08 pm)
I got the same problem to. And it started actually today havent had it before.. My temp solution for now is to..
Create a new project from 2D or 3D startergame template and then copy the Torque2D/Torque3D and TorqueCore from the Torque X install folder to my "project" folder replacing the existing folder... and then it works... only thing i changed in this system setup today is that i installed TGE 1.5.2 and TGEA 1.8.1 i cant see anything that would have anything todo with Torque X setup .. BTW: I am using TX2D/3D full and VS2008.
#3
09/07/2009 (4:57 pm)
Create new project:

Right Click TorqueCore and select properties

Assembly name should be: GarageGames.TorqueX.Framework

close it,

Right click Torque3D (also you need to do this with 2D)

Select Properties

Assembly name should be: GarageGames.TorqueX.Framework3D

close it

OK now it should run. I know this is explaind somewhere else as well.

The proper assembly name can be found by selecting the Aeembly information button in the properties. It is the title.

#4
09/09/2009 (9:02 am)
Another way is to just check that you have installed SP1 for VS 2008 :)
Solved my problems.