Wayne Eversole's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Moving AFXModel - Resolved | Hey Jules. Send me an email with your new email lol recaci@yahoo.com I have some questions for you.... read more | 05/01/2013 (11:33 am) |
| Resource link to file on GG site, did the file move? | May try this one. http://www.garagegames.com/community/resources/view/15320 humm the T3D 1.1 is ... read more | 09/20/2012 (5:12 am) |
| Key no longer valid | My key has also quit. Thanks... read more | 12/20/2011 (10:29 pm) |
| Iron Sights | Thanks, I had it working with earler version and upgraded to 1.2 and that is where I am having all ... read more | 12/02/2011 (7:12 pm) |
| Upgrade to T3D 1.2 | Yep that did the trick. Ty very much. Altho I do not see why I had to get a studio lic. seeing its o... read more | 11/16/2011 (10:36 am) |
| Upgrade to T3D 1.2 | Sweet thanks.... read more | 11/16/2011 (9:54 am) |
| PhyicsX | Well what I ended up doing was to compile physX and then take my exe file and copy it to the pacific... read more | 08/21/2011 (9:44 am) |
| PhyicsX | I had gotten it all working but then got to thinking that if I use that I will cut out 80% of the wo... read more | 08/20/2011 (8:48 am) |
| PhyicsX | Well, I copy'ed my compiled exe files over to the pacific demo directory and everything runs so gues... read more | 08/11/2011 (10:42 am) |
| PhyicsX | Already did that one but still some stuff that does not work that is in the pacific demo. :(... read more | 08/11/2011 (3:56 am) |
| In a game with no safe inventory storage, how do you fight mules? | Most games now days tend to put a limit on storage as say you have 20 blocks of storage that you can... read more | 08/07/2011 (8:56 pm) |
| Character Screen | Well I got it working kinda, but even tho it works I still get console errors. Resource<TSShap... read more | 07/30/2011 (5:53 am) |
| Character Screen | @ Robert To clear things up. I am storing character models in mysql and using php to send the data ... read more | 07/26/2011 (12:33 pm) |
| Character Screen | Also I changed the $c2players_charmodel from defaultplayerdata to display the path and dts shape lik... read more | 07/26/2011 (8:05 am) |
| Character Screen | Also is there a way to get the gui object view to load up a string insted of a dts shape? like $c2pl... read more | 07/25/2011 (6:27 pm) |
| High lvl detail on gun models? | wow very nice. Can all that be done with milk shape or should I start saving for better higher model... read more | 07/24/2011 (3:37 pm) |
| High lvl detail on gun models? | I had never done it so was just wondering the steps needed lol. Thanks for the info, I will look in... read more | 07/24/2011 (7:16 am) |
| Disable the soldier view in fps? | Nice idea. I am going to just try and re adjust everything with out the arms and see if I can get th... read more | 07/22/2011 (11:23 am) |
| Animated DTS shape | I think he is talking about calling an animation that he has inside a dts shape from script?... read more | 07/22/2011 (10:49 am) |
| Disable the soldier view in fps? | Well, I do not think the idea I had is going to work lol. I created some arms and hands with my weap... read more | 07/22/2011 (10:45 am) |
| Disable the soldier view in fps? | Thanks everyone.... read more | 07/22/2011 (5:40 am) |
| Soldier_gun help | Sweet. I will give that a good look over. Thank you very much.... read more | 07/17/2011 (4:25 pm) |
| Soldier_gun help | Also , how would you go about setting up the states where it fires 3 bullets but only plays the soun... read more | 07/17/2011 (9:56 am) |
| getSubStr troubles | Sweet thank you. I will give this a long look over.... read more | 07/15/2011 (9:03 am) |
| getSubStr troubles | Anything special I need to do in order to display those values in a gui? Thanks... read more | 07/14/2011 (5:08 pm) |
| getSubStr troubles | Works like a charm. Thanks Novack... read more | 07/14/2011 (3:45 pm) |
| getSubStr troubles | Thanks. I will give this a shot. ... read more | 07/14/2011 (2:44 pm) |
| getSubStr troubles | What would be the syntax to use getWord() ?... read more | 07/14/2011 (2:31 pm) |
| getSubStr troubles | Also , I tried my hand at modeling if anyone is interested. There are some screen shots on my websi... read more | 07/14/2011 (1:05 pm) |
| MD5 Hash | Witch version of T3D are you using? I started using T3D 1.1 beta 3. I used files from my TGEA versi... read more | 05/30/2011 (4:31 pm) |
| MD5 Hash | Thank you very much. I will give this a try.... read more | 05/14/2011 (10:41 am) |
| Rpg Stats | I ended up working on a project that did not require stats but now I just started fresh and installe... read more | 07/13/2010 (10:34 am) |
| AFX/AFXA License Confirmation | I would like to download the kit for tgea afx. Thanks... read more | 06/17/2010 (9:45 am) |
| Libcurl implementation | Compiling stuff is so much of an head ake for me. I can never seem to get it working lol. Anyone ... read more | 02/12/2010 (4:20 pm) |
| Character selection gui? | Thanks Foestar, I will look into this more. I am working on a FPS rather then RPG and the players... read more | 02/01/2010 (11:33 am) |
| Character selection gui? | Any updates Foestar? Thanks... read more | 01/30/2010 (11:59 am) |
| Merging the RTS lobby into starter.fps | I know this is an old post but I just ran across it and tried to install it into TGEA head and got M... read more | 01/29/2010 (7:51 pm) |
| Character selection gui? | humm guess no one has any info. ommm anyone have a sample object view menu that works with 1.8.1? ... read more | 11/27/2009 (8:27 pm) |
| Weapon Sights | Sweet guys thanks. Both of those sounds like great options. I am going to look into this a little ... read more | 10/06/2009 (11:01 pm) |
| CRC Errors | omm nvm thank I will just try and use md5 hash insted. Thanks... read more | 05/21/2009 (10:35 am) |
| Simple Melee , AFX Question | Has anyone given this a shot with TGEA / AFX 1.8.1? Thanks... read more | 05/07/2009 (11:47 am) |
| Simple Melee , AFX Question | I have gave this a shot and got everything to compile and set the sword to load with the player but ... read more | 05/03/2009 (11:54 am) |
| AFX/AFXA License Confirmation | You can include me in this one :) I have all afx packs :)... read more | 09/29/2008 (7:37 am) |
| TGEA and Character Login help | Ok , great , I sent you an e-mail... read more | 09/28/2008 (10:02 am) |
| TGEA and Character Login help | Eric, any new info on this? Thanks... read more | 09/26/2008 (11:21 am) |
| TGEA and Character Login help | Humm any way you can e-mail me what you have and I can beta test it :) Thanks... read more | 09/11/2008 (8:31 am) |
| TGEA and Character Login help | That sounds great. I have racked my brain on it lol Be nice to have something that I can start th... read more | 09/09/2008 (6:02 pm) |
| Crc Check troubles | Well I thank I found my troubles. I went and took out all the crc stuff and just passed a plain user... read more | 09/08/2008 (8:48 pm) |
| Crc Check troubles | Well, since I have not had any luck with this. Is there an resource that anyone use for tgea that wi... read more | 09/08/2008 (5:41 am) |
| Compile error using mvs 2008 & Windows Vista | Well, not sure whats going on with 2008 but I downloaded 2005 and set it up and everything compiles ... read more | 09/03/2008 (2:48 pm) |