Game Development Community

Wayne Eversole's Forum Posts

Thread Post Date Posted
Moving AFXModel - Resolved Hey Jules. Send me an email with your new email lol recaci@yahoo.com I have some questions for you.... read more 05/01/2013 (11:33 am)
Resource link to file on GG site, did the file move? May try this one. http://www.garagegames.com/community/resources/view/15320 humm the T3D 1.1 is ... read more 09/20/2012 (5:12 am)
Key no longer valid My key has also quit. Thanks... read more 12/20/2011 (10:29 pm)
Iron Sights Thanks, I had it working with earler version and upgraded to 1.2 and that is where I am having all ... read more 12/02/2011 (7:12 pm)
Upgrade to T3D 1.2 Yep that did the trick. Ty very much. Altho I do not see why I had to get a studio lic. seeing its o... read more 11/16/2011 (10:36 am)
Upgrade to T3D 1.2 Sweet thanks.... read more 11/16/2011 (9:54 am)
PhyicsX Well what I ended up doing was to compile physX and then take my exe file and copy it to the pacific... read more 08/21/2011 (9:44 am)
PhyicsX I had gotten it all working but then got to thinking that if I use that I will cut out 80% of the wo... read more 08/20/2011 (8:48 am)
PhyicsX Well, I copy'ed my compiled exe files over to the pacific demo directory and everything runs so gues... read more 08/11/2011 (10:42 am)
PhyicsX Already did that one but still some stuff that does not work that is in the pacific demo. :(... read more 08/11/2011 (3:56 am)
In a game with no safe inventory storage, how do you fight mules? Most games now days tend to put a limit on storage as say you have 20 blocks of storage that you can... read more 08/07/2011 (8:56 pm)
Character Screen Well I got it working kinda, but even tho it works I still get console errors. Resource<TSShap... read more 07/30/2011 (5:53 am)
Character Screen @ Robert To clear things up. I am storing character models in mysql and using php to send the data ... read more 07/26/2011 (12:33 pm)
Character Screen Also I changed the $c2players_charmodel from defaultplayerdata to display the path and dts shape lik... read more 07/26/2011 (8:05 am)
Character Screen Also is there a way to get the gui object view to load up a string insted of a dts shape? like $c2pl... read more 07/25/2011 (6:27 pm)
High lvl detail on gun models? wow very nice. Can all that be done with milk shape or should I start saving for better higher model... read more 07/24/2011 (3:37 pm)
High lvl detail on gun models? I had never done it so was just wondering the steps needed lol. Thanks for the info, I will look in... read more 07/24/2011 (7:16 am)
Disable the soldier view in fps? Nice idea. I am going to just try and re adjust everything with out the arms and see if I can get th... read more 07/22/2011 (11:23 am)
Animated DTS shape I think he is talking about calling an animation that he has inside a dts shape from script?... read more 07/22/2011 (10:49 am)
Disable the soldier view in fps? Well, I do not think the idea I had is going to work lol. I created some arms and hands with my weap... read more 07/22/2011 (10:45 am)
Disable the soldier view in fps? Thanks everyone.... read more 07/22/2011 (5:40 am)
Soldier_gun help Sweet. I will give that a good look over. Thank you very much.... read more 07/17/2011 (4:25 pm)
Soldier_gun help Also , how would you go about setting up the states where it fires 3 bullets but only plays the soun... read more 07/17/2011 (9:56 am)
getSubStr troubles Sweet thank you. I will give this a long look over.... read more 07/15/2011 (9:03 am)
getSubStr troubles Anything special I need to do in order to display those values in a gui? Thanks... read more 07/14/2011 (5:08 pm)
getSubStr troubles Works like a charm. Thanks Novack... read more 07/14/2011 (3:45 pm)
getSubStr troubles Thanks. I will give this a shot. ... read more 07/14/2011 (2:44 pm)
getSubStr troubles What would be the syntax to use getWord() ?... read more 07/14/2011 (2:31 pm)
getSubStr troubles Also , I tried my hand at modeling if anyone is interested. There are some screen shots on my websi... read more 07/14/2011 (1:05 pm)
MD5 Hash Witch version of T3D are you using? I started using T3D 1.1 beta 3. I used files from my TGEA versi... read more 05/30/2011 (4:31 pm)
MD5 Hash Thank you very much. I will give this a try.... read more 05/14/2011 (10:41 am)
Rpg Stats I ended up working on a project that did not require stats but now I just started fresh and installe... read more 07/13/2010 (10:34 am)
AFX/AFXA License Confirmation I would like to download the kit for tgea afx. Thanks... read more 06/17/2010 (9:45 am)
Libcurl implementation Compiling stuff is so much of an head ake for me. I can never seem to get it working lol. Anyone ... read more 02/12/2010 (4:20 pm)
Character selection gui? Thanks Foestar, I will look into this more. I am working on a FPS rather then RPG and the players... read more 02/01/2010 (11:33 am)
Character selection gui? Any updates Foestar? Thanks... read more 01/30/2010 (11:59 am)
Merging the RTS lobby into starter.fps I know this is an old post but I just ran across it and tried to install it into TGEA head and got M... read more 01/29/2010 (7:51 pm)
Character selection gui? humm guess no one has any info. ommm anyone have a sample object view menu that works with 1.8.1? ... read more 11/27/2009 (8:27 pm)
Weapon Sights Sweet guys thanks. Both of those sounds like great options. I am going to look into this a little ... read more 10/06/2009 (11:01 pm)
CRC Errors omm nvm thank I will just try and use md5 hash insted. Thanks... read more 05/21/2009 (10:35 am)
Simple Melee , AFX Question Has anyone given this a shot with TGEA / AFX 1.8.1? Thanks... read more 05/07/2009 (11:47 am)
Simple Melee , AFX Question I have gave this a shot and got everything to compile and set the sword to load with the player but ... read more 05/03/2009 (11:54 am)
AFX/AFXA License Confirmation You can include me in this one :) I have all afx packs :)... read more 09/29/2008 (7:37 am)
TGEA and Character Login help Ok , great , I sent you an e-mail... read more 09/28/2008 (10:02 am)
TGEA and Character Login help Eric, any new info on this? Thanks... read more 09/26/2008 (11:21 am)
TGEA and Character Login help Humm any way you can e-mail me what you have and I can beta test it :) Thanks... read more 09/11/2008 (8:31 am)
TGEA and Character Login help That sounds great. I have racked my brain on it lol Be nice to have something that I can start th... read more 09/09/2008 (6:02 pm)
Crc Check troubles Well I thank I found my troubles. I went and took out all the crc stuff and just passed a plain user... read more 09/08/2008 (8:48 pm)
Crc Check troubles Well, since I have not had any luck with this. Is there an resource that anyone use for tgea that wi... read more 09/08/2008 (5:41 am)
Compile error using mvs 2008 & Windows Vista Well, not sure whats going on with 2008 but I downloaded 2005 and set it up and everything compiles ... read more 09/03/2008 (2:48 pm)
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